LG kicked off the year by unveiling a new lineup of gaming monitors, and today the company has priced out the biggest of the bunch. The UltraGear evo G9 (52G930B) is now available for pre-order, and the massive screen will cost just $2,000.
Yes, you can buy a perfectly excellent gaming monitor for much less, but $2,000 is a surprisingly low price tag for this 52-inch ultrawide monitor with a 1000R curve, which LG is billing as "the world's largest 5K2K gaming monitor." In addition to its huge size, the G9 can run at a 240Hz refresh rate and offers a 1 millisecond gray-to-gray response rate. Visuals are supported by VESA DisplayHDR 600 and up to 95% DCI-P3 color gamut coverage.
LG has long done solid work on gaming monitors, and the G9 seems like a good choice for anyone who wants to be seriously immersed in their gameplay. Whether that's for a high-fidelity experience like Microsoft Flight Simulator or for having the maximum coziness in Stardew Valley is up to you.
This article originally appeared on Engadget at https://www.engadget.com/computing/accessories/lgs-massive-52-inch-ultra-wide-gaming-monitor-costs-2000-232937759.html?src=rss
Apple's plan to add touchscreens to its premium MacBook Pros is coming into focus. Bloomberg reports that when the new laptops launch this fall, they'll feature a Dynamic Island, not unlike Apple's iPhones, and an interface that changes depending on where you touch your Macbook's screen.This "dynamic interface" is reportedly designed to make the transition between mouse input and touch input smoother on Apple's new laptops. Bloomberg says that if users touch an onscreen button, the version of macOS running on these new MacBook Pros will be able to pull up a contextual menu "that provides more relevant options for touch commands." Parts of the interface, like macOS' menu bar, will also be able to enlarge to make menu items easier to select with a finger. Those tweaks are on top of the expected features from touchscreen Apple products, like smooth scrolling and the ability to pinch and zoom into and out of images, files and web pages. The only thing missing from these increasingly iPad-like laptops, per Bloomberg, will be a touchscreen keyboard, because they'll already have a more comfortable physical keyboard attached.To make these new laptops extra enticing, both the 14-inch and 16-inch touchscreen MacBook Pros will feature OLED screens for the first time, likely the reason Apple will be able to include a Dynamic Island-style webcam in the first place. Up until now, the company has offered OLED screens on its iPhones, Apple Watches and more recently the iPad Pro, but it hasn't brought the display technology to laptops. That could reportedly change with these new MacBook Pros.Plenty of Windows laptops include touchscreens, and Microsoft and its partners have incorporated dynamic interface elements in the past to make these touchscreens more natural to use with Windows. Apple is late to the party in this respect, but it's also potentially set up to succeed. Much of modern macOS already looks touch-friendly, and Apple's has expended significant effort making it possible to port touch-based iPad apps to macOS and develop applications across platforms. That, paired with the right interface, could make the experience of using a touchscreen MacBook nicer out of the box, even if it doesn't get rid of the awkwardness of reaching over your keyboard to touch a screen.This article originally appeared on Engadget at https://www.engadget.com/computing/laptops/apples-touchscreen-macbook-will-reportedly-have-a-dynamic-interface-231929456.html?src=rss
1Password is increasing prices for its individual and family plans. The individual rate is increasing from nearly $36 a year to $48, while the family option will cost $72 instead of $60. In emails sent to users, the business announced that the new rates will take effect for users at their next subscription renewal after March 27. It's a sizable price hike, but 1Password hasn't been incrementally inching its fees higher every couple years like we see so often for streaming subscriptions. This is the biggest bump we've seen to its rates in several years, even though the company has been adding ever-more tools for cybersecurity, such as new phishing protections that rolled out last month. Even at the higher cost, it's still one of the best options out there for password management.Fortunately for those on a budget, we have seen 1Password offer pretty substantial discounts on its plans at times, often cutting the rates by as much as half. The company usually participates in the big deal sprees like Black Friday, but keep an eye out for standalone sales that might pop up year-round.This article originally appeared on Engadget at https://www.engadget.com/cybersecurity/1password-plans-are-getting-more-expensive-soon-213236400.html?src=rss
Earlier this month, Discord said it would be enacting an age verification policy. The platform faced some initial concerns from users about turning over their IDs and personal information, particularly given how poorly similar policies have been going elsewhere. Discord announced today it will delay and make some changes to its plans in response to the ongoing backlash.The first change is that Discord is postponing the global rollout of its age verification plans until the second half of 2026. The company noted that it would meet its legal obligations in places where they exist, likely in those countries that have national laws requiring protections for younger users. But it will not begin the global rollout until it makes some amendments to the offerings.Discord will offer more alternatives to how users can confirm their ages, including verification by credit card. That should allow people to access age-gated content without sharing an ID or performing a face scan. "If you're among the less than 10 percent of users who do need to verify, we'll give you options, designed to tell us only your age and never your identity," according to a blog post credited to co-founder and CTO Stanislav Vishnevskiy.The company is also promising more transparency about its vendors for these verification services and their practices. Discord said that it will not work with any partners for face scans unless the tests are performed completely on-device. The blog post noted that Persona, one of the common vendors for facial age estimation services, does not meet that standard and Discord has opted not to work with the brand. Finally, Discord is also building a new spoiler channel option so that servers with select age-restricted channels won't have to require all members to verify their ages. It will also publish a technical explainer on its own automatic age determination systems.We at Engadget have own worries about the wave of age verification laws happening both within the US and globally, but it's somewhat encouraging to see a digital platform at least trying to continue to deliver anonymity while still creating effective protections for teens.This article originally appeared on Engadget at https://www.engadget.com/social-media/discord-delays-age-verification-to-address-user-concerns-205500482.html?src=rss
Defense Secretary Pete Hegseth will reportedly give Anthropic until Friday to drop certain guardrails for military use, as reported by Axios. The outlet also reported that CEO Dario Amodei met with Hegseth yesterday as the Pentagon ratcheted up pressure on the AI company to give in to its demands.
The makers of Claude have reportedly been offered an ultimatum: Either yield to the government's demands to remove limits for certain military applications, or potentially be forced to tailor its AI model to the government's needs under the Defense Production Act.
Anthropic, for its part, has said that while it was willing to adopt certain policies for the Pentagon, it would not allow its model to be used for mass surveillance of Americans or for the development of autonomous weapons.
Claude is currently the only AI model employed in some of the government's most sensitive work. "The only reason we're still talking to these people is we need them and we need them now. The problem for these guys is they are that good," a defense official told Axios.
The Pentagon is reportedly ramping up conversations with OpenAI and Google about using their models for classified work. ChatGPT and Gemini are already approved for unclassified government use. Elon Musk's xAI also recently signed with the DoD to use Grok in classified systems.This article originally appeared on Engadget at https://www.engadget.com/ai/the-pentagon-has-reportedly-given-anthropic-until-friday-to-let-it-use-claude-as-it-sees-fit-203549467.html?src=rss
Google sent out an AI-generated news alert that included the N-word, according to reporting by Deadline. The push notification featured a link to a story by The Hollywood Reporter regarding an incident at the recent BAFTA Film Awards. The word appeared in the notification under the link.
This was first spotted by Instagram user Danny Price, who accompanied a screengrab with a caption reading "what an interesting Black History Month this has turned out to be." Google has since apologized and said that it has "removed the offensive notification" and is "working to prevent this from happening again."
This story follows the aforementioned BAFTA incident, in which an audience member with Tourette syndrome shouted the N-word when Michael B. Jordan and Delroy Lindo took to the stage to present an award. Tourette syndrome activist John Davidson, who made the comment, said he was "deeply mortified if anyone considers my involuntary tics to be intention or to carry any meaning." The incident has sparked outrage and a renewed discussion on the realities of living with vocal tics.
Asking for more grace for the person who shouted a racist slur instead of for Michael B. Jordan and Delroy Lindo, who had to push through being embarrassed in front of their peers.But thats often the expectation that Black people are just supposed to be ok with being https://t.co/MqHbC8XwsA Jemele Hill (@jemelehill) February 23, 2026
AI makes lots of high-profile errors and this isn't the first time it has ruined a news alert. Apple actually scrapped its own AI push notifications last year when the tool made a series of embarrassing mistakes, including wrongly telling readers that the man accused of killing UnitedHealthcare CEO Brian Thompson, Luigi Mangione, had shot himself.This article originally appeared on Engadget at https://www.engadget.com/ai/google-sent-an-ai-generated-push-alert-that-included-a-racial-slur-195951493.html?src=rss
Three years after announcing plans to produce a film based on the viral YouTube short, The Backrooms (Found Footage) in 2023, A24 has released the first teaser for its adaptation. Backrooms, as the film is now called, is directed by the short's original creator, Kane Parsons, and will be released on May 29, 2026.The teaser offers little to go on for anyone who hasn't watched the original short or the series of videos Parsons made after it, but it is replete with The Backrooms' hallmark: ominous liminal spaces. Layered over footage of stranger and stranger rooms (or perhaps one room becoming the platonic empty retail spaces popularized by short), the voice of Chiwetel Ejiofor tells the film's other star, Renate Reinsve, about a "place" he discovered that's full of rooms.Parsons' original video is inspired by a creepypasta called "The Backrooms" that originated on the forum 4chan in 2019. The YouTube series expanded on the basic concept of a liminal space that exists outside reality with monsters and a mysterious company researching The Backrooms. It's unclear how much of that larger lore will be incorporated into the feature film adaptation, but since the teaser is missing the digital video filter that gave the YouTube short its distinct look, it seems possible Parsons could be going for something a bit different. Well that, and the fact the film stars two Oscar-nominated actors.This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/heres-the-first-teaser-for-a24s-adaptation-of-the-backrooms-194300513.html?src=rss
Waymo had set out some big plans for expanding its autonomous vehicle taxi program across the US in 2025 and it appears to be continuing that pace into 2026. Today, the company announced that the first public riders can begin using its fully autonomous ride-hailing service in Dallas, Houston, San Antonio and Orlando. To start, these robotaxi rides will only be available for a small number of people with the Waymo app in those cities. "We will be inviting new riders on a rolling basis to ensure a seamless experience across our initial service areas, as we meaningfully scale our operations ahead of opening our service to everyone later this year," the company said in the blog post announcing the expansion.Google-owned Waymo is now operating in ten commercial metro areas. It announced its plans to start testing its vehicles in these four US cities in November. The company also began a test phase in Miami at that time, and Waymo's robotaxi service began accepting riders in that locale in January.This article originally appeared on Engadget at https://www.engadget.com/transportation/waymo-will-start-offering-robotaxi-rides-in-four-more-cities-192841871.html?src=rss
We're less than a month from the availability of Death Stranding 2: On the Beach on PC, and today Sony released the required specs. Despite designer Hideo Kojima being known for spectacle in his projects, the minimum specs are quite reasonable. The low graphics preset runs on an NVIDIA GeForce GTX 1660 or AMD Radeon RX 5500 XT 8GB, and that will give players average performance of 1080p at 30 frames per second, which is rough but at least makes the game available for players who havent upgraded in awhile. Intel Core i3-10100 or AMD Ryzen 3 3100 are the recommended GPUs for that graphics tier. As is typical for PC gaming, though, the higher end performance options will require beefier internals.This port of Death Stranding 2 will also boast a few firsts. The title will mark the debut of Pico as an upscaling option on PC. This upscaler was made by Guerilla Games and was also used for the Death Stranding sequel on the PlayStation 5. The game will also be adding support for ultrawide views. The cutscenes can be viewed in a 21:9 aspect ration and gameplay can be displayed at 32:9. This option will be available for both PC and the PS5 versions of the game, and an ultrawide monitor won't be required to enable this view option.This article originally appeared on Engadget at https://www.engadget.com/gaming/sony-reveals-the-death-stranding-2-required-pc-specs-184411856.html?src=rss