Today, Amazon shared more details about the final chapter of its game New World: Aeternum. The company announced in October that it would wind down support for the MMO, with the Nighthaven season to be its last. New World will be delisted and no longer available for purchase starting today, but the game's servers will not be taken offline until January 31, 2027. People who own the game will be able to continue playing until that date. Nighthaven season will continue through to that end date.Players who had previously purchased New World: Aeternum will be able to re-download and continue playing up to the shutdown date. In-game currency such as Marks of Fortune will no longer be available to buy starting July 20, 2026, and refunds will not be offered for Marks of Fortune purchases.This article originally appeared on Engadget at https://www.engadget.com/gaming/amazons-new-world-aeternum-mmo-will-go-offline-january-31-2027-205449407.html?src=rss
As part of a new agreement, films from Sony Pictures Entertainment will stream on Netflix first, the companies announced via a joint statement. The new deal expands on the exclusive rights Netflix had to Sony films in the US, and means the service will be the first place people will be able to stream upcoming projects like the live-action adaptation of The Legend of Zelda, and a quartet of biopics about The Beatles.Sony's films will stream worldwide on Netflix in what's called "Pay-1," the first window of availability after a movie's theatrical and VOD releases. As part of the deal, Netflix is also licensing an undisclosed number of films and television shows from the Sony Pictures back catalog to help fill out its library. Netflix says the new arrangement "will roll out gradually" as licensing rights become available throughout the year, with full availability happening sometime in 2029. Neither company shared how long this new setup will last, but did describe the deal as a "multi-year agreement."Netflix and Sony's partnership has been fruitful so far. Films like Spider-Man: Across the Spider-Verse, Uncharted and Anyone But You have had popular second lives on the streaming service. In the case of KPop Demon Hunters, Netflix was also able to spin a surprise Sony Animation streaming hit into a profitable theatrical run. Netflix will pay Sony north of $7 billion for this new deal, Variety reports clearly that's worth it to secure the companies relationship for another few years.Netflix has a similar deal with Universal, which has brought other Nintendo adaptations to the streaming service like The Super Mario Bros Movie. Beyond licensing, the company has an even bigger purchase in mind, though: buying Warner Bros. for $82.7 billion. In an effort to prevent the deal from going through, Paramount is now suing Warner Bros. Discovery for ignoring its own competing bid for the company.This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/netflixs-expanded-sony-deal-includes-streaming-rights-to-the-legend-of-zelda-movie-203011384.html?src=rss
Now would be a good time to update all your Bluetooth audio devices. On Thursday, Wired reported on a security flaw in 17 headphone and speaker models that could allow hackers to access your devices, including their microphones. The vulnerability stems from a faulty implementation of Google's one-tap (Fast Pair) protocol.Security researchers at Belgium's KU Leuven University Computer Security and Industrial Cryptography group, who discovered the security hole, named the flaw WhisperPair. They say a hacker within Bluetooth range would only require the accessory's (easily attainable) device model number and a few seconds."You're walking down the street with your headphones on, you're listening to some music. In less than 15 seconds, we can hijack your device," KU Leuven researcher Sayon Duttagupta told Wired. "Which means that I can turn on the microphone and listen to your ambient sound. I can inject audio. I can track your location." The researchers notified Google about WhisperPair in August, and the company has been working with them since then.Fast Pair is supposed to only allow new connections while the audio device is in pairing mode. (A proper implementation of this would have prevented this flaw.) But a Google spokesperson told Engadget that the vulnerability stemmed from an improper implementation of Fast Pair by some of its hardware partners. This could then allow a hacker's device to pair with your headphones or speaker after it's already paired with your device."We appreciate collaborating with security researchers through our Vulnerability Rewards Program, which helps keep our users safe," a Google spokesperson wrote in a statement sent to Engadget. "We worked with these researchers to fix these vulnerabilities, and we have not seen evidence of any exploitation outside of this report's lab setting. As a best security practice, we recommend users check their headphones for the latest firmware updates. We are constantly evaluating and enhancing Fast Pair and Find Hub security."The researchers created the video below to demonstrate how the flaw worksIn an email to Engadget, Google said the steps required to access the devices microphone or audio are complex and involve multiple stages. The attackers would also need to remain within Bluetooth range. The company added that it provided its OEM partners with recommended fixes in September. Google also updated its Validator certification tool and its certification requirements.The researchers say that, in some cases, the risk applies even to those who don't use Android phones. For example, if the audio accessory has never been paired with a Google account, a hacker could use WhisperPair to not only pair with the audio device but also link it to their own Google account. They could then use Google's Find Hub tool to track the device's (and therefore your) location.Google said it rolled out a fix to its Find Hub network to address that particular scenario. However, the researchers told Wired that, within hours of the patchs rollout, they found a workaround.The 17 affected devices are made by 10 different companies, all of which received Google Fast Pair certification. They include Sony, Jabra, JBL, Marshall, Xiaomi, Nothing, OnePlus, Soundcore, Logitech and Google. (Google says its affected Pixel Buds are already patched and protected.) The researchers posted a search tool that lets you see if your audio accessories are vulnerable.In a statement sent to Engadget, OnePlus said it's investigating the issue and "will take appropriate action to protect our users' security and privacy." We also contacted the other accessory makers and will update this story if we hear back.The researchers recommend updating your audio devices regularly. However, one of their concerns is that many people will never install the third-party manufacturer's app (required for updates), leaving their devices vulnerable.The full report from Wired has much more detail and is worth a read.This article originally appeared on Engadget at https://www.engadget.com/cybersecurity/flaw-in-17-google-fast-pair-audio-devices-could-let-hackers-eavesdrop-194613456.html?src=rss
The second season of Amazon's excellent Fallout show is currently airing, but the company is already looking to expand its programming around the popular franchise. Prime Video has greenlit a unscripted reality show titled Fallout Shelter. It will be a ten-episode run with Studio Lambert, the team behind reality projects including Squid Game: The Challenge and The Traitors, as its primary producer. Bethesda Game Studios head honcho Todd Howard is attached as an executive producer. Amazon's description of Fallout Shelter is: "Across a series of escalating challenges, strategic dilemmas and moral crossroads, contestants must prove their ingenuity, teamwork and resilience as they compete for safety, power and ultimately a huge cash prize." It seems fitting that the producer is the same as Squid Game: The Challenge, where a show critiquing capitalism is turned into a competition about winning money. A reality show sounds like the sort of thing you'd find in a Fallout game side quest accompanied by pointed commentary about greed rather than an activity people of the Wasteland would take seriously. Maybe the new series will be an interesting mix of survival skills and dark humor that feels true to the Fallout ethos. But, and I say this as a big viewer of reality shows, Im not holding my breath.The name echos the free-to-play mobile game Bethesda released in 2015. Fallout Shelter lets people build and improve their out Vault-Tec residence, managing the resources for a growing cadre of underground survivors. It seems pretty likely that there will be some type of tie-in between the game and the show, but any details about that might pop up closer to when the program is ready to air. It's currently casting, and no release timeline has been shared. This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/amazon-is-making-a-fallout-shelter-competition-reality-tv-show-190151855.html?src=rss
Verizon is offering a very small mea culpa after Wednesday's massive outage, which drew more than 1.5 million reports on Downdetector and lasted hours. The carrier posted on X that it will offer a $20 credit, but customers must redeem it in the myVerizon app.
"This credit isnt meant to make up for what happened. No credit really can," the company wrote. "But its a way of acknowledging your time and showing that this matters to us." Incensed customers have largely replied with incredulity, both at the miniscule amount, and that it isn't being applied automatically.
Engadget has reached out to Verizon seeking clarity on whether this credit can be claimed by contacting the carrier or only through the app. We will update this piece if we hear back.
Update, January 15 2026, 11:57 PM ET: Verizon says the credit can be claimed through customer service via phone, chat and online in addition to the myVerizon app. This article originally appeared on Engadget at https://www.engadget.com/mobile/how-to-claim-verizons-20-credit-for-wednesdays-service-outage-171909695.html?src=rss
The intriguing Africanfuturist heist game, Relooted, is out on February 10. Developed by independent South African studio Nyamakop, the game focuses on a ragtag crew from Johannesburg that liberates real-life African artifacts from a series of fictionalized Western museums.
Relooted is best described as a 2.5d side-scrolling action platformer with stealth and puzzle elements. You have to carefully plan each heist with your fellow teammates, knowing where to place each crew member and how youre going to get in and out in one piece. Once youve grabbed the artifact youre looking for in each mission, an alarm will sound and you have a limited amount of time to escape, so good preparation is vital.
The studios previous game, the platformer Semblance, was significant for being the first South Africa-developed IP to come to a Nintendo console when it launched on Switch in 2018. At E3 that same year, Nyamakop programmer Cukia Kimani and designer Ben Myres talked to Engadget about the difficulties of getting your game in front of the major platform-holders as an indie developer based in sub-Saharan Africa. Without notable local industry events or reps in the country, the developers had to do a lot of globe-trotting in order to get their game noticed.
At the time of writing theres no Switch or Switch 2 release lined up for Relooted, but the game is coming to PC and Xbox consoles next month.This article originally appeared on Engadget at https://www.engadget.com/gaming/heist-game-relooted-gets-a-release-date-173456541.html?src=rss
As part of Wikipedia's 25th anniversary, parent company Wikimedia announced a slew of partnerships with AI-focused companies like Amazon, Meta, Perplexity, Microsoft and others. The deals are meant to alleviate some of the cost associated with AI chatbots accessing Wikipedia content in enormous volumes by giving the tech companies streamlined access.
As noted by The Verge, the timeline on these deals is a little squirrely. The Wikipedia foundation says that several companies became enterprise partners "over the past year," while listing Amazon, Google and Meta as "existing" partners. It appears today is the first time they have been officially announced.
The organization sounded the alarm on this issue last year, saying the reduction in traffic due to LLMs and AI summaries could prove existential for the nonprofit and the world's largest online encyclopedia. Wikipedia's 65 million free articles have served as rich training data for AI chatbots, but all that scraping has driven up server costs at the organization.
Wikimedia had been hoping to move these large firms over to its enterprise platform to help with costs. "It took us a little while to understand the right set of features and functionality to offer if we're going to move these companies from our free platform to a commercial platform ... but all our Big Tech partners really see the need for them to commit to sustaining Wikipedia's work," Lane Becker, president of Wikimedia Enterprise told Reuters.
Under the deal, these companies will have access to high-throughput APIs that can supply chatbot systems with content from Wikipedia as well as Wikimedias other projects, including Wikivoyage, Wikibooks, Wikiquote and more.This article originally appeared on Engadget at https://www.engadget.com/ai/wikimedia-announces-ai-partners-including-meta-and-microsoft-162834383.html?src=rss
The indie RPG Sea of Stars is being released for mobile platforms on April 7. The iOS and Android versions are priced at just $10, which is a steal considering it cost $35 when it was first released for PC and consoles. Heck, it still costs that much on many platforms.
This is a mobile release, so it's not an exact port. The interface has been revamped to allow for complete touch control. It's also compatible with controllers, which is always a good thing with smartphone ports. The Android version has a couple of unique features. It offers Google Play Games achievements and cloud saves across various Android devices.
Otherwise, this is the same great game we know and love. There's a reason, after all, why Sea of Stars snagged best indie game in a particularly crowded field at The Game Awards two years back.
This is a fantastic retro-inspired RPG with more than a few things in common with the 1990s classic Chrono Trigger. The story is utterly charming, the turn-based battle system is just deep enough and the art and character designs are gorgeous. It's more than just an homage to 1990s RPGs.
The older versions offer three-player couch co-op, which isn't available here for obvious reasons. The mobile port will also not allow access to the recently-released Throes of the Watchmaker DLC. That'll probably come as a paid update down the road. This article originally appeared on Engadget at https://www.engadget.com/gaming/indie-rpg-sea-of-stars-hits-ios-and-android-on-april-7-162339690.html?src=rss
YouTube channel Hardware Unboxed is reporting that NVIDIA has effectively discontinued the RTX 5070 Ti and 5060 Ti 16GB due to the ongoing memory crunch. In its most recent video, the channel states ASUS explicitly told it the RTX 5070 Ti is currently facing a supply shortage. As a result, the company has placed the model into end of life status, and no longer plans to produce it. Hardware Unboxed also spoke to retailers in Australia, who told the channel the 5070 Ti is no longer available to purchase from partners and distributors, adding they expect that to be the case throughout at least the first quarter of the year. The 5060 Ti 16GB is almost done as well," with ASUS stating it no longer plans to produce that model going forward either. Both GPUs are 16GB models, making them more expensive to produce in the current economic climate. And while there might be some hope of the 5070 Ti and 5060 Ti 16GB returning later this year, the channel suggests both are unlikely to make a comeback. NVIDIA will reportedly focus on 8GB models like the RTX 5050, 5060, and 5060 Ti 8GB, with the 12GB 5070 set to stick around for now. NVIDIA did not immediately respond to Engadgets comment request. Were also waiting to hear back from ASUS. Well update this article when the companies respond. The AI boom has created an insatiable demand for RAM and other computer components from data center infrastructure companies. In response, many memory manufacturers have shifted their production lines to focus on high bandwidth memory for those clients at the expense of their regular offerings, leading to dramatically increased prices among consumer RAM kits, GPUs and SSDs. In December, Micron Technology announced it would wind down its consumer-facing Crucial brand to focus exclusively on providing components to the AI industry. ASUS is the first of NVIDIAs add-in board (AIB) partners to comment on the memory crunch. AIBs are the companies that produce the majority of GPUs you can buy from NVIDIA and AMD. Historically, NVIDIA has provided its board partners with both the GPU die and memory needed to make a graphics cards. However, a recent rumor suggested the company told its partners they would need to start sourcing memory on their own. If this is in fact the demise of the 5070 Ti and 5060 Ti 16GB, its sad news for PC enthusiasts. Many modern AAA games demand more than 8GB of VRAM, making the 16GB GPUs from both NVIDIA and AMD the ones you want to buy if youre building a new system or upgrading your current rig. This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/asus-has-stopped-producing-the-rtx-5070-ti-and-5060-ti-16gb-saying-theyve-reached-end-of-life-162012275.html?src=rss
If youre looking for something to entertain your kids for the next several months (and potentially longer), YouTube would like you to know that more than 100 classic episodes of Sesame Street are now streaming on the platform.
The partnership between Sesame Street creator Sesame Workshop and YouTube was first announced last year and encompasses both old episodes as well as new content. Some of the themed compilations that have also been added to YouTube and YouTube Kids focus on specific educational topics such as ABCs and STEM, while others have broader themes like Adventure & Imagination and Friendship & Play.
Media history enthusiasts also have good reason to check out the new Sesame Street archive. The very first episode, which aired in 1969, is included, back when Kermit the Frog was still hanging out with the likes of Big Bird and Bert.
The YouTube partnership is not to be confused with the deal Sesame Workshop also recently penned with Netflix, which saw new episodes of Sesame Street now in its 56th season move to the streamer and PBS from its former home on HBO. The network opted not to renew a partnership that lasted a decade.This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/more-than-100-classic-episodes-of-sesame-street-are-now-streaming-on-youtube-and-youtube-kids-151959561.html?src=rss