One of the toughest parts of any new computer build or upgrade is finding the right video card. In a gaming PC, the GPU is easily the most important part, and you can limit your experience by going with the wrong model. The buying process can be frustrating, especially right now with memory shortages leading to higher prices. In this guide, we'll help you navigate the market and find the right GPU for your needs.
It's all about the games
The first question to ask yourself is what kind of games do you want to play. Competitive shooters like Valorant, Overwatch and Marvel Rivals were designed to run on older hardware. As such, even entry-level GPUs like the GeForce RTX 5060 can push those games at 120 frames per second and above at 1080p (more on why that's important in a moment).
By contrast, if you want to play modern, single-player games with ray tracing and other graphical extras, you'll need a more powerful GPU. Just how much more powerful will depend on the resolution of your monitor.
A 1440p or QHD monitor has 78 percent more pixels than a 1080p screen, and a 4K display has more than twice as many pixels as a QHD panel. In short, running a game at 4K, especially at anything above 60 frames per second, is demanding, and most GPUs will need to use upscaling techniques like NVIDIA's Deep Learning Super Sampling (DLSS) and AMD's FidelityFX Super Resolution (FSR) to push new games at high refresh rates.
On the subject of resolution, it doesn't make sense to spend a lot of money on a 4K monitor only to pair it with an inexpensive GPU. That's a recipe for a bad experience. As you're shopping for a new video card, you should think about the resolution and frame rate you want to play your games. If you're in the market for both a GPU and display, be sure to check out our guide to the best gaming monitors.
If your budget allows, a good bet is to buy a midrange card that can comfortably render all but the most demanding games at 1440p and at least 144 frames per second. Put another way, you want a GPU that can saturate a monitor at its native resolution and refresh rate in as many games as possible. That will give you the smoothest possible experience in terms of motion clarity, and allow you to dabble in both competitive shooters and the latest single-player games as the mood strikes you.
Photo by Devindra Hardawar/Engadget
NVIDIA vs AMD and Intel
One of the confusing aspects of the GPU industry are all the players involved. What you need to know is that there are three main players: AMD, Intel and NVIDIA. They design the cards you can buy, but delegate the manufacturing of them to so-called add-in board (AIB) partners like ASUS, XFX, Gigabyte and others.
As you can imagine, this creates some headaches. The most annoying of which is that AMD, Intel and NVIDIA will often set recommended prices for their graphic cards, only for their partners to sell their versions of those GPUs for more than the manufacturer's suggested retail price (MSRP). For example, NVIDIA's website lists the RTX 5070 with a starting price of $549. On Newegg, there are no new 5070s listed at that price. The only models anywhere close to $549 are refurbished and open box specials. If you want one that comes sealed, that will cost you at least $630.
As for what company you should buy your new GPU from, before 2025, NVIDIA was the undisputed king of the market. Specific GeForce cards may have not offered the best rasterization performance in their price range, but between their performance in games with ray tracing and the fact NVIDIA was ahead on features like DLSS, an RTX GPU was a safe bet.
However, with this year's RTX 50 series release (and excluding models like the RTX 5080 and 5090 where there's no competition), it's safe to say NVIDIA missed the mark this generation. If you're in the market for an entry- or mid-level GPU, AMD and Intel offer better value, with cards that come with enough VRAM for now and into the future. That said, there are still a few reasons you might consider an NVIDIA GPU, starting with ray tracing.
Ray tracing
For decades, developers have used rasterization techniques to approximate how light behaves in the real world, and the results have been commendable. But if you know what to look for, it's easy to see where the illusion falls apart. For that reason, real-time ray tracing has been a goal of industry for years, and in 2018 it became a reality with NVIDIA's first RTX cards.
In some games, effects like ray-traced reflections and global illumination are transformational. Unfortunately, those features are expensive to run, often coming at a significant frame rate drop without upscaling. Since ray tracing was optional in many games before 2025, you could save money by buying an AMD GPU. For example, even if the RX 7800 XT was worse at ray tracing than the RTX 4070, the former was often cheaper to buy, had more onboard VRAM and offered as good or better rasterization performance in many games.
However, you can't ignore ray tracing performance anymore. We're starting to see releases like Doom: The Dark Ages where the tech is an integral part of a game's rendering pipeline, and more are likely to follow in the future. Thankfully, AMD's newest cards are much better in that regard, though you'll still get an edge running an NVIDIA model. For that reason, if ray tracing is important to you, NVIDIA cards are still the way to go.
Refresh rates and frame rates
If you're new to the world of PC gaming, it can be tricky to wrap your head around refresh rates. In short, the higher the refresh rate of a monitor, the more times it can update the image it displays on screen every second, thereby producing a smoother moving picture.
For example, moving elements on a monitor with a 240Hz refresh rate will look better than on one with a 120Hz refresh rate. However, that's dependent on your GPU being able to consistently render a game at the appropriate frame rates. In the case of a 120Hz monitor, you want a GPU with enough headroom to drive most games at 120 fps. Realistically, most video cards won't be able to achieve that in every game, but it's a good baseline to aim for when shopping for a new GPU.
Frame generation
Since the release of NVIDIA's RTX 40-series GPU, the company has offered a feature called frame generation. As the name suggests, it allows NVIDIA's latest video cards to generate an additional frame for every frame they render normally. With the 50-series, NVIDIA has since begun offering multi-frame generation, which gives those GPUs the ability to generate up to three additional frames for every rendered frame. AMD has its own take on the tech, as does Intel, though NVIDIA's offering is considered superior to both due to how it handles frame pacing.
Frame generation is nice to have, but it's not the silver bullet it might seem. Enabling it will increase system latency, reducing how responsive your games feel. Somewhat unintuitively, high-end GPUs also benefit more from the tech than their entry-level counterparts since they can naturally render more frames. For that reason, it's best to think of frame generation as a way to get the most out of a high refresh rate display.
Upscaling and latency
I've mentioned DLSS a few times already. Alongside FSR and Intel XeSS, DLSS is an example of what's known as an image reconstruction technology. More and more, native rendering is going out of fashion in game design. With ray tracing and other modern effects enabled, even the most powerful GPUs can struggle to render a game at 1440p or 4K and a playable framerate. Thats why many developers will turn to DLSS, FSR or XeSS to eke out additional performance by upscaling a lower resolution image to QHD or UHD.
Upscaling in games is nothing new. For example, the PS4 Pro used a checkerboard technique to output games in 4K. Whats different now is how modern GPUs go about it. With DLSS, NVIDIA pioneered an approach that uses machine learning to recreate an image at a higher resolution, and in the process, addressed some of the pitfalls of past upscaling methods. If you're sensitive to these sorts of things, there's still blur and shimmer with DLSS, FSR and XeSS, but it's much less pronounced and can lead to significant performance gains.
To DLSS, NVIDIA later added single and multi-frame generation. DLSS is only available on NVIDIA cards, and following the recent release of DLSS 4.5, widely considered to offer the best image quality. That's another reason why you might choose an NVIDIA card over one of its competitors.
However, if you decide to go with an AMD GPU, don't feel like you're missing out. The company recently released FSR 4. While it's not quite on par with DLSS 4 and 4.5 in terms of support and image quality, it's a major leap over FSR 3 and FSR 2.
While on the subject of DLSS, I'll also mention NVIDIA Reflex. It's a latency-reducing technology NVIDIA introduced in 2020. AMD has its own version called Radeon Anti-Lag, but here again Team Green has a slight edge. If you're serious about competitive games, Reflex can significantly reduce input lag, which will make it easier to nail your shots in Counter-Strike 2, Valorant and other shooters.
Driver support
Previously, one of the reasons to pick an NVIDIA GPU over the competition was the company's solid track record of driver support. With one of the company's video cards, you were less likely to run into stability issues and games failing to launch. At the start of 2025, NVIDIA's drivers were abysmal, but the company has since corrected course.
VRAM
As you're comparing different GPUs, especially those in the same tier, pay close attention to the amount of VRAM they offer. Many modern games will eat up as much VRAM as a GPU can offer, and if your card has a low amount, such as 8GB, you're likely to run into a performance bottleneck.
If your budget allows for it, always go for the model with more VRAM. Consider, for instance, the difference between the $379 RTX 5060 Ti 8GB and $429 RTX 5060 Ti 16GB. Spending an extra $50 is going to be a lot for some people, but it's the difference between a card that is only adequate for many recent releases and one that will last you for a few years. In many cases, more VRAM is better.
A slight caveat to this is when comparing models that have different memory bandwidths. A GPU that can access more of its memory faster can outperform one with more memory, even if it has less of it outright. Here, you'll want to read reviews of the models you're comparing to see how they perform in different games.
Size and power draw
Modern GPUs are big. Most new cards will take up at least two PCI slots on the back of your motherboard. They can also vary dramatically in length, depending on the number of fans the AIB has added to cool the PCB. To be safe, be sure to check the length of the card you want to buy against the maximum clearance listed by your case manufacturer. If you have a radiator at the front of your case, you will also need to factor the size of that in your measurements. The last thing you want is to buy a card that doesn't fit in your case.
Lastly, be sure to check the recommended power supply for the card you want. As a rule of thumb, unless you know what you're doing, it's best to just stick with the manufacturer's recommendation. For instance, NVIDIA suggests pairing the RTX 5070 Ti with a 750 watt PSU. So if you're currently running a 650 watt unit, you'll need to factor in the price of a PSU upgrade with your new GPU.
Devindra Hardawar for Engadget
Should you buy a used GPU?
It depends. If you can find a deal on an old RTX 40 series GPU, then yes. NVIDIA's RTX 50 series don't offer greatly improved performance over their predecessors, and with most models selling for more than their suggested retail price, it's not the best time to buy a new NVIDIA card.
That said, I suspect finding a good deal on a used GPU will be difficult. Most people will know the value of what they have, and considering the current market, will probably try to get as much as they can for their old card.
You may find better deals on older AMD and Intel GPUs, but I think you're better off spending more now on a new model from one of those companies since the generational gains offered by their latest cards are much more impressive. Simply put, the 9070 XT and B580 are two of the best cards you can buy right now.
Anything older than a card from NVIDIA's 40 series or AMD's RX 6000 family is not worth considering. Unless your budget is extremely tight or you mostly play lder games, you're much better off spending more to buy a new card that will last you longer.
When is a good time to buy a new GPU?
If you've read up to this point, you're probably wondering if it's even worth buying a GPU right now. The answer is (unsurprisingly) complicated. There are a handful of great cards like the Radeon RX 9060 XT and 9070 that are absolutely worth it. The problem is finding any GPU at a price approaching those set by AMD, Intel or NVIDIA.
The AI boom, and in particular actions by OpenAI, have led to memory shortages. In turn, those shortages have caused the price of consumer GPUs, SSDs and RAM kits to skyrocket in recent months. As of our latest update to this guide, some models like the GeForce RTX 5070 Ti are selling for hundreds of dollars above MSPR.
As such, if you own a relatively recent GPU, you're probably best off trying to hold onto your current card until things settle down. But if your GPU isn't cutting it anymore, you face a difficult decision: overpay now, or wait and potentially pay even more later.
To make that decision easier, I've been maintaining a separate guide that lists a selection of GPU models you can buy close to MSPR. My goal is to update that article at least once per month, so be sure to check often.
Best GPUs for 2026: Engadget ecommendations
Entry-level (1080p)
As we mentioned above, if you're only aiming to play basic competitive shooters like Valorant and Overwatch 2 in 1080p, an entry-level GPU may be all you need. While 1080p isn't an ideal resolution when it comes to sharpness, many gamers prefer it since it's easier to reach higher framerates. And it also helps that 1080p gaming monitors, like the AOC 24G15N 24-inch we recommend, tend to offer speedy refresh rates for between $100 and $200. When you're zipping through matches, you likely won't have time to take a breath and appreciate the detail from higher resolutions.
Here are our recommendations for entry-level video cards:
AMD Radeon RX 9060 XT 8GB: Surprisingly enough, you can actually find this AMD GPU for $300. While you'll have to live with 8GB of RAM, that's more than enough for 1080p gaming, and it also has the benefit of DLSS 4 upscaling.
AMD Radeon RX 7600: While it's a last-gen card, the RX 7600 is still powerful enough to handle basic shooters.
Midrange (1440p)
While entry-level cards can dabble with 1440p gaming, it's worth stepping up to something a bit more powerful if you actually want to achieve higher refresh rates. For most gamers, 1440p is the best balance between sharpness and high frame rates. It looks noticeably better than 1080p, and doesn't require the horsepower overhead of 4K. (And there's a good chance you won't really see a visual difference with the jump to 4K.)
Here are our recommendations for midrange GPUs:
NVIDIA RTX 5060 Ti: Forget the disappointing RTX 5070, the 5060 Ti delivers excellent 1080p and 1440p performance. And best of all, you can still find it under $500. (Read our NVIDIA RTX 5060 Ti review.)
AMD Radeon RX 9060 XT 16GB: A step up from the 8GB model we recommend above. The 16GB 9060 XT offers excellent performance across many of the latest games, and is less expensive than the 5060 Ti.
AMD Radeon RX 9070: AMD surprised us all with the Radeon RX 9070 and 9070 XT, two midrange cards that offered similar power to and more VRAM than NVIDIA's more expensive cards. While you won't see the RX 9070 for its $550 launch price today, you can still snag one for a slight premium at $650. (Check out our AMD Radeon RX 9070 and 9070 XT review.)
High-end (4K)
If you want the most of what modern PC games have to offer, including 4K and all of the benefits of ray tracing, then be ready to spend big bucks on a high-end GPU. If you're going this route, though, be sure you're also gaming on a high-end monitor that befits these powerful GPUs.
Here are our recommendations for premium GPUs:
NVIDIA RTX 5070 Ti: The RTX 5070 Ti surprised me with excellent 4K gaming performance for a launch price that was well below the RTX 5080. It's the best overall NVIDIA card if you want to play in 4K at 120Hz or beyond, but it's also the hardest to find at MSRP. (Check out our NVIDIA RTX 5070 Ti review.)
AMD Radeon RX 9070 XT: I already mentioned the RX 9070 XT. With shortages of the 5070 Ti, it's the best GPU you can buy now without paying a ridiculous premium. (Check out our AMD Radeon RX 9070 and 9070 XT review.)
NVIDIA RTX 5080: If the RTX 5070 Ti isn't enough for you, the RTX 5080's additional power and 24GB of VRAM should suit your fancy. Just be prepared to pay around $1,500 for it, a 50 percent jump from its $999 launch price.
This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/how-to-buy-a-gpu-160100017.html?src=rss
Microsoft could launch the next-generation Xbox console sometime in 2027, AMD CEO Lisa Su has revealed during the semiconductor companys latest earnings call. Valve is on track to start shipping its AMD-powered Steam Machine early this year, she said, while Microsofts development of an Xbox with a semi-custom SOC from AMD is progressing well to support a launch in 2027. While it doesnt necessarily mean Microsoft is releasing a new Xbox console next year, that seems to be the companys current goal. Xbox president Sarah Bond announced Microsofts multi-year partnership with AMD for its consoles in mid-2025. Based on Bonds statement back then, Microsoft is embracing the use of artificial intelligence and machine learning in future Xbox games. She also said that the companies are going to co-engineer silicon across devices, in your living room and in your hands, implying the development of future handheld consoles. Leaked documents from the FTC vs. Microsoft court battle revealed in the past that Microsoft was planning to make the next Xbox a hybrid game platform, which combines local hardware and cloud computing. The documents also said that Microsoft was planning to release the next Xbox in 2028. Whether the company has chosen to launch the new Xbox early remains to be seen, but it is possible when the Xbox X and S were released in 2020, and they havent sold as well as the Xbox One.This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/amd-suggests-the-next-gen-xbox-will-arrive-in-2027-052707822.html?src=rss
Google might have been officially ruled to have a monopoly, but we're still a long way from figuring out exactly what that determination will change at the tech company. Today, the US Department of Justice filed notice of a plan to cross-appeal the decision last fall that Google would not be required to sell off the its Chrome browser. The agency's Antitrust Division posted about the action on X. According to Bloomberg, a group of states is also joining the appeal filing. At the time of the 2025 ruling, the Justice Department had pushed for a Chrome sale to be part of the outcome. Judge Amit Mehta denied the request from the agency. "Plaintiffs overreached in seeking forced divesture of these key assets, which Google did not use to effect any illegal restraints," Mehta's decision stated. However, he did set other restrictions on Google's business activities, such as an end to exclusive deals for distributing some services and a requirement to share select search data with competitors.Google has already filed its own appeal over this part of its ongoing antitrust battle. Of course, the tech giant is hoping to get off the hook with fewer penalties rather than the heavier ones the DOJ is seeking.This article originally appeared on Engadget at https://www.engadget.com/big-tech/doj-and-states-appeal-google-monopoly-ruling-to-push-for-harsher-penalties-against-the-company-235115249.html?src=rss
In Colombia, where school uniforms are mandatory and positioned as tools for equality, menstruation care brand Somos Martina has taken that principle to its logical next step: integrating period underwear directly into the official uniform.Across Latin America, 25% of girls regularly miss school because they lack reliable period care. Launched as a trial at Bogotá's Institución Educativa Mayor de Mosquera with backing from Colombia's Vice Minister of Education, the Period Uniform shifts menstrual equity from ad hoc distribution programs to standard practice. By listing period underwear alongside socks and shirts on the required items list, schools make protection standard rather than supplemental.The approach leverages existing systems rather than inventing new ones. Schools already procure uniforms; adding period underwear to that supply chain makes access automatic and economically sustainable. Lasting up to three years with 12-hour protection, the product outperforms disposable period products on both affordability and environmental impact. Gynecologist Dr. Laura Gil emphasizes its suitability for young users: non-invasive, comfortable, and free from the irritation and health risks associated with tampons or pads.
2K owner Take-Two has paused development on Borderlands 4 for the Nintendo Switch 2, the company shared during its Q3 2026 earnings presentation. The Switch 2 port was originally planned to be released on October 3, 2025, a few weeks after the game's September 12 launch on all other platforms, but was indefinitely delayed on September 23."We made the difficult decision to pause development on that SKU," Take-Two told Variety. "Our focus continues to be delivering quality post-launch content for players on the ongoing improvements to optimize the game. Were continuing to collaborate closely with our friends at Nintendo. We have PGA Tour 2K25 coming out and WWE 2K26, and we're incredibly excited about bringing more of our titles to that platform in the future."When the Borderlands 4 Switch 2 port was originally delayed, the game's developer Gearbox shared that the port needed "additional development and polish time" and that it hoped to "better align this release with the addition of cross saves." In Take-Two's Q2 earnings presentation on November 6, 2025, the Switch 2 port was still listed as having a "TBA" release date. The lack of mention in the company's Q3 presentation and Take-Two's comment to Variety pretty much confirm that if a Switch 2 version happens, it won't be anytime soon. The official Borderlands 4 post-release content roadmap currently lists plans for paid and free story DLC and raid bosses, but nothing related to additional ports of the game.Grand Theft Auto VI's planned November 19 release date is still on the books, however. Rockstar Games' next blockbuster title was originally supposed to be released in fall 2025, before it was delayed to May 2026 last May. The game was delayed a second and final time at least for now in November 2025, to its current November 2026 release date. There's still room for another delay, but in the earnings statement Take-Two projected confidence, sharing that Rockstar would start marketing the game this summer. The franchise remains a cash cow, so its only natural the company would want to get the rollout of Grand Theft Auto VI right. As part of its earnings presentation, Take-Two shared that Grand Theft Auto V, which was originally released all the way back in 2013, has sold 225 million units.This article originally appeared on Engadget at https://www.engadget.com/gaming/take-two-hit-pause-on-the-switch-2-port-of-borderlands-4-222546776.html?src=rss
If you've had trouble using ChatGPT today, you aren't alone. The AI chatbot is experiencing a partial outage for many users this afternoon. Down Detector reports of issues with the service leapt from almost nothing to more than 12,000 around 3PM ET. Down DetectorOpenAI issued a status update noting that "elevated error rates" are occurring for ChatGPT and Platform users. All 13 components of ChatGPT are marked as having degraded performance on the OpenAI status page. "We are working on implementing a mitigation," the company said, although it didn't provide an anticipated timeline for when the issue might be resolved.The story is developingThis article originally appeared on Engadget at https://www.engadget.com/ai/chatgpt-is-down-for-many-users-this-afternoon-210238573.html?src=rss
Apple has just released Xcode 26.3, and it's a big step forward in terms of the company's support of coding agents. The new release expands on the AI features the company introduced with Xcode 26 at WWDC 2025 to give systems like Claude and ChatGPT more robust access to its in-house IDE. With the update, Apple says Claude and OpenAI's Codex "can search documentation, explore file structures, update project settings, and verify their work visually by capturing Xcode Previews and iterating through builds and fixes." This is in contrast to earlier releases of Xcode 26 where those same agents were limited in what they could see of a developer's Xcode environment, restricting their utility. According to Apple, the change will give users tools they can use to streamline their processes and work more efficiently than before. Developers can add Claude and Codex to their Xcode terminal from the Intelligence section of the app's setting menu. Once a provider is selected, the interface allows users to also pick their preferred model. So if you like the outputs of say GPT 5.1 over GPT 5.2, you can use the older system. The tighter integration with Claude and Codex was made possible by Model Context Protocol (MCP) servers Apple has deployed. MCP is a technology Anthropic debuted in fall 2024 to make it easier for large language models like Claude to share data with third-party tools and systems. Since its introduction, MCP has become an industry standard with OpenAI, for instance, adopting the protocol last year to facilitate its own set of connections. Apple says it worked directly with Anthropic and OpenAI to optimize token usage through Xcode, but the companys adoption of MCP means developers will be able to add any coding agent that supports the protocol to their terminal in the future. Xcode 26.3 is available to download for all members of the Apple Developer Program starting today, with the Mac Store availability coming soon. This article originally appeared on Engadget at https://www.engadget.com/ai/apple-just-made-xcode-better-for-vibe-coding-195653049.html?src=rss
Developer Obsidian recently announced that it currently has no plans to make The Outer Worlds 3, according to a report by Bloomberg. Company head Fergus Urquhart didn't give a reason as to why Obsidian won't be working on a sequel, but he did note that the performance of The Outer Worlds 2 was "disappointing" and that it needs to "think a lot about how much we put into the games, how much we spend on them and how long they take."
Urquhart also said that Avowed was something of a miss for the company, but that it remains committed to the franchise. Obsidian plans to "keep making games in the Avowed universe," but that doesn't necessarily mean a legitimate sequel. Avowed is, after all, set in the same world as Pillars of Eternity.
Obsidian is still working on DLC for The Outer Worlds 2, so fans have that to look forward to. Urquhart also confirmed the company is making some DLC for Grounded 2, which was actually a hit. It released three games last year, which Urquhart said was a bad move for support teams.
Spacing those releases helps the company manage its resources and not burn everybody out. Its not good to release three games in the same year. Its the result of things going wrong," he said.
The developer is also making some entirely new games, of which we know nothing about. As for Avowed, it's coming to PS5 on February 17. All versions are getting an anniversary update that includes a New Game Plus mode, new races, new weapon types and more. It's a good game and well worth the time of PlayStation fans, especially those who have dabbled with The Elder Scrolls franchise.This article originally appeared on Engadget at https://www.engadget.com/gaming/obsidian-has-no-plans-to-make-the-outer-worlds-3-likely-due-to-poor-sales-192756351.html?src=rss
Fitbit's founders have a new startup. Two years after leaving Google, James Park and Eric Friedman announced a new platform that shifts the focus from the individual to the family. They say the Luffu mobile app "uses AI quietly in the background" to collect and organize family health information."At Fitbit, we focused on personal health but after Fitbit, health for me became bigger than just thinking about myself," Park said in a press release. The app is particularly focused on the "CEO of the family" the person who manages appointments, prescriptions and other health-related tasks.But the definition of family isn't limited to parents raising children. The company sees its tool as especially valuable for caregivers in their 40s and 50s who may be managing the needs of both aging parents and kids. It even tracks pets' health habits."We're managing care across three generations kids at home, busy parents in the middle, and my dad in his 80s who's living with diabetes and still wants to stay fiercely independent," Friedman wrote. "And the moments that matter most are often the most chaotic: a late-night fever, a sudden urgent care visit, a doctor asking questions you can't answer quickly because the details are scattered."The app's AI includes a Morning Brief that recaps everyone's health.LuffuThe company claims the app's AI "isn't a chatbot layer." Rather, it serves as a "guardian" proactively monitoring for changes silently in the background. The AI then provides insights and triggers alerts when something is out of whack. You can also ask the app health data questions using plain language (so, there is some kind of chatbot) and share data with family members.The company clearly wants to make entering data as easy as possible. Luffu allows family members to log info using voice, text or photos. It integrates with health platforms such as Apple Health and Fitbit. And the company eventually wants to expand into a hardware ecosystem presumably, devices that make health data collection even easier.Speaking of data collection, Luffu says, "Users are always in control of exactly what is shared, with whom, and privacy and security are paramount for all family data." In addition, the company told Axios that users can choose whether their data is used to train its AI. On the other hand, Big Tech has repeatedly shown that its most egregious data-collection practices are always wrapped in comforting language. So, at the very least, I'd take their pitch with grains of salt and, most importantly, make sure each family member knows exactly what they're consenting to. After all, this is a for-profit company, and we dont yet know its monetization strategy.Luffu is currently taking waitlist sign-ups for a forthcoming limited public beta. You can learn more and sign up for the waitlist on the company website.Update, February 3, 2026, 1:14PM ET: This story has been updated to note that the Luffu public beta hasnt started yet, but you can sign up for a waitlist to eventually get access when it starts.This article originally appeared on Engadget at https://www.engadget.com/mobile/fitbit-founders-launch-luffu-a-way-to-integrate-your-familys-health-data-173251994.html?src=rss
Sony's wireless WH-1000XM6 headphones are on sale for $398 via Amazon. This is a record-low price, as it drops $62 from the price tag. The sale applies to all three colorways.
These easily topped our list of the best wireless headphones. They are, in a word, fantastic. The headphones are packed with premium features, like advanced ANC. There are a whopping 12 ANC microphones throughout and a brand-new chip to power the feature. The end result? It successfully blocks background noise at medium and high frequencies, including the human voice.
The sound quality is extremely pleasing to the ears, thanks to new audio drivers and a team of mastering engineers that assisted with tuning. There are perforations in the driver's voice coil, which extends high frequency reproduction.
The design has been upgraded from the previous iteration and we found them extremely comfortable to wear for long periods of time, which is important with headphones. The battery gets around 30 hours, which is a fairly standard metric for this type of thing.
The only real major nitpick here is the original asking price. It's tough to recommend any pair of headphones for $460, but a bit easier at under $400.
Follow @EngadgetDeals on X for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/deals/sonys-wh-1000xm6-headphones-are-down-to-a-record-low-price-175038776.html?src=rss