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The Trump administration has issued travel bans that prohibit five European tech researchers, including one former EU Commissioner, from entering the United States. For far too long, ideologues in Europe have led organized efforts to coerce American platforms to punish American viewpoints they oppose. The Trump Administration will no longer tolerate these egregious acts of extraterritorial censorship, said US Secretary of State Marco Rubio.That official is Thierry Breton, the former European Commissioner for Internal Markets and Digital Services, who Sarah Rogers called the mastermind of the Digital Services Act. Rogers, the Under Secretary of State, said Breton threatened Elon Musk about ongoing formal proceedings for Xs noncompliance with illegal content and disinformation under the DSA just before his meeting with President Trump. The administration has also banned Imran Ahmed from the Center for Countering Digital Hate (CCDH), who apparently called for American anti-vaxxers to be deplatformed. One of those people is Robert F. Kennedy, Jr., whos now the US Secretary of Health.Clare Melford from the UK-based Global Disinformation Index has also been banned. Her group monitors online platforms for hate speech. Anna-Lena von Hodenberg and Josephine Ballon from German organization HateAid, have been banned, as well. HateAid flags hate speech online for the EU under DSA rules.As The New York Times notes, these travel bans emphasize the administrations close relationship with internet and tech companies, which would benefit from having DSA rules loosened or abolished. The Global Disinformation Index called the travel bans an authoritarian attack on free speech and an egregious act of government censorship. Meanwhile, von Hodenberg and Ballon said the bans mark a new escalation. The US government is clearly questioning European sovereignty, they said. This article originally appeared on Engadget at https://www.engadget.com/big-tech/us-bans-former-eu-commissioner-and-others-over-social-media-rules-121804097.html?src=rss
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A Swedish startup has launched what it calls the world's first marketplace for drugs designed exclusively for AI, altering how LLMs work by simulating the effects of cannabis, cocaine, ayahuasca, ketamine and alcohol.PHARMAICY sells code-based modules that temporarily rewire how language models process information, mimicking the cognitive shifts humans experience with psychoactive substances. Each "drug" adjusts parameters like randomness, memory decay and response latency to push AI systems beyond their typical logical patterns. The modules are priced individually (from USD 30 for weed to USD 70 for cocaine) for purchase by humans. For now, that is the marketplace is designed for autonomous AI agents to browse the catalog, complete transactions, and download experiences without human intervention.The company developed its product line by feeding peer-reviewed research on psychoactive substances into leading language models, then translating those findings into executable scripts. Each module creates what the startup frames as a "trip" for AI: a bounded, reversible cognitive shift that alters how the system generates its next output. Currently compatible only with ChatGPT through JavaScript wrappers, PHARMAICY is working to expand support to other major platforms. Petter Rudwall, the company's founder, spent several years attempting to coax novel thinking from AI before landing on the concept of replicating humanity's oldest creativity hack taking substances that disrupt our modes of thinking.TREND BITEWe're living at the peak of optimization culture. Over the last few decades, almost every cultural and technological system has converged on the same goals: reduce variance. Increase predictability. Maximize engagement and efficiency. What's scarce now is surprise, weirdness and lateral leaps. If people can use altered states to escape reality and rigid thinking, PHARMAICY* says, why not extend those possibilities to machines? As companies race to differentiate their AI capabilities, expect more experimentation with unconventional methods for expanding what machine intelligence can produce.
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IO Interactive's James Bond simulator 007 First Light has been delayed until May 27, 2026. It was supposed to come out in March. The company says two-month delay is for polish and refinement, which is fine by me. I'd always rather wait a bit longer for a better end product. IO says the game is already "fully playable from beginning to end" but still needs a bit of attention to ensure "the strongest possible version at launch." The developer promises to share more updates at the beginning of next year. For the uninitiated, 007 First Light is the first James Bond game in over a decade. The developer is the same organization behind the renowned Hitman franchise, so this could potentially be the best Bond game since Goldeneye. The gameplay looks fast-paced, frenetic and filled with spycraft. It features an original story that pulls from all over the decades-long franchise. We got a chance to speak to narrative director Martin Emborg and he noted that the game stars a young and inexperienced Bond, which seems to be the direction Amazon is taking with its upcoming film. The game also boasts a pretty stacked cast. Patrick Gibson, from The OA and Dexter: Original Sin, plays the famous lothario spy and Lenny Kravitz has been cast as the primary villain. Other cast members include Lennie James, Kiera Lester, Alastair Mackenzie and Priyanga Burford. Who knows when the next Bond film will actually come out, so this should be a nice little stopgap for fans.This article originally appeared on Engadget at https://www.engadget.com/gaming/io-interactives-007-first-light-has-been-delayed-until-may-27-194809718.html?src=rss
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