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Nintendo capped off todays partner-focused Nintendo Direct with a flurry of Bethesda-related announcements, but arguably the most interesting game of the showcase appeared right at the start. First announced at the beginning of the year, Orbitals is a two-player puzzle adventure game in which you and your co-op partner play as the intergalactic explorers Maki and Omura, on a mission to save their home in the stars from an incoming cosmic storm. Gameplay-wise, Orbitals looks like its at least partly inspired by the likes of It Takes Two and Split Fiction, but really what really stands out here is the 90s anime-inspired visuals. The game is absolutely dripping in style, and somehow looks just as good in motion as it does in cutscenes. Describing it as a playable Saturday morning cartoon is getting into cliche territory, but Orbitals really nails its aesthetic. It will be a tall order for any game like this to clear the impossibly high bar for creative co-op gameplay that Josef Fares Hazelight Studios has set in recent years, but Orbitals looks like it could be worth experiencing for its visuals alone. Nintendo has managed to nab this one as a Switch 2 exclusive, which you can either play locally or online, and thanks to the console's GameShare feature, only one person needs to own the game for the latter. Orbitals arrives at some point during summer 2026.This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/the-switch-2-exclusive-co-op-adventure-orbitals-launches-this-summer-180657892.html?src=rss
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JLab just released a gigantic pair of headphones that doubles as a Bluetooth speaker. The Blue XL headphones are ridiculously oversized, making them headphones in name only. I don't even think Andre the Giant could've comfortably worn these suckers. Unless you have a mythically large head, these are basically "headphone speakers." The idea is to drape them around your neck and stream tunes for all to hear. Though you could also pop them on a table or something. I prefer my Bluetooth speakers to be speaker-shaped, but maybe that's just me. JLab As for the internals, they feature 30W of power and two 2.5-inch drivers, along with two 2.5-inch radiators. This is obviously more power than what's demanded by headphones because, again, these are actually speakers. JLab says they'll get around 20 hours of use per charge, which is a decent metric. There's another use case here. They could make a mighty fine accessory in a "person wearing comically oversized headphones" Halloween costume. The price is actually right for a gag gift. The Blue XL headphones cost $99. These were first announced at a recent college football game, but everyone assumed it was a joke because they were gold and the company said they cost $120,000. This article originally appeared on Engadget at https://www.engadget.com/audio/jlabs-comically-oversized-headphones-are-not-an-april-fools-prank-174338833.html?src=rss
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Marketing and Advertising
With gaming becoming an ever-smaller part of NVIDIA's lucrative business, the company reportedly won't bother releasing new graphics cards this year. The Information reported on Thursday that NVIDIA has pushed back its plan to release an update to the RTX 50 line in 2026. This would be the first time in three decades that the company hasn't launched new gaming chips. The culprit? Why, AI, of course.AI demand has driven the current memory chip shortage, throwing the consumer electronics industry out of kilter. Many product prices are expected to rise (as if tariffs hadn't already done enough damage there). And the scarcity of memory chips has made components that rely on them, including GPUs, nearly impossible to find. Even the auto industry isn't spared.Facing those constraints, NVIDIA, which made its bones on graphics chips for PCs and gaming consoles, is essentially brushing off that demographic. The Information notes that in the first nine months of 2022, NVIDIA's gaming GPUs made up 35 percent of its total revenue. During that same period in 2025, only around 8 percent came from gaming components. In addition, NVIDIA's AI chips have much higher profit margins: 65 percent vs. 40 percent for graphics cards.That means gamers, already hard-pressed to find last year's RTX 50 series, likely won't get the expected "Super" version in 2026. On top of that, The Information says the delay will also push back NVIDIA's next-gen graphics card (likely "RTX 60"). That component was initially expected to begin mass production at the end of 2027.But hey, at least you can shop (and view ads!) in ChatGPT, have a talk with your Gmail inbox and record everything the people around you say. Who needs games anyway, right?This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/nvidia-reportedly-wont-release-new-graphics-cards-this-year-173002651.html?src=rss
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