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2026-02-13 00:33:24| Engadget

Coming off the success of Slient Hill f, which moved the series psychological horror to the Japanese countryside, Konami, Annapurna Interactive and developer Screen Burn Interactive have chosen a foggy island as the setting for Silent Hill: Townfall.The first gameplay trailer for Townfall, introduced during Sonys latest State of Play, follows Simon Ordell, a man who keeps mysteriously waking up in the water off the coast of the empty island town of St. Amelia. In the trailer, Simon hides from monsters, peers at a portable television, swings a fire axe, and deals with the psychological turmoil typical of a Silent Hill protagonist, all in first person, one of the unique twists of this new game.Silent Hill: Townfall was originally announced alongside Silent Hill f and the remake of Silent Hill 2 in 2022. The game is developed by Screen Burn Interactive (formerly known as No Code), the creators of Observation and Stories Untold. Konami will share more details about Townfalls gameplay and story in an upcoming Silent Hill Transmission presentation later today.Silent Hill: Townfall is coming to PlayStation 5 in 2026.This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/silent-hill-townfall-takes-the-series-trademark-fog-to-an-eerie-coastal-community-233324897.html?src=rss


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2026-02-13 00:17:11| Engadget

Volume two of the Metal Gear Solid: Master Collection will arrive on August 27, publisher Konami announced today during Sonys latest State of Play presentation. The bundle will feature 2008s Metal Gear Solid 4: Guns of the Patriots, the HD remaster of 2010s Metal Gear Solid: Peace Walker and a selection of bonus content, including Metal Gear: Ghost Babel, which was originally released for Game Boy Color in 2000. All told, thats a smaller selection of games than Konami made available with Vol. 1 of the Master Collection, but Metal Gear fans will be excited nonetheless, if only for the fact it will mark the first time MGS4 will be officially playable on a platform other than the PlayStation 3. That it has taken Konami nearly two decades to release the conclusion of Solid Snakes story on more systems has to do with the nature of the game as a PS3 exclusive. MGS4 took extensive advantage of the consoles unique Cell architecture, a fact that made it difficult (and expensive) proposition to port to more recent x86-based systems. In recent years, its been possible to emulate the game on a powerful PC, but not everyone has that kind of hardware. Metal Gear Solid: Master Collection Vol.2 will be available on PS5, Xbox Series X/S, PC, Nintendo Switch and Nintendo Switch 2.Update, February 12, 6:30PM ET: This story was updated after publish to add details about Metal Gear Solid: Master Collection Vol.2s launch platforms.This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/the-next-metal-gear-solid-remaster-collection-arrives-this-summer-231711005.html?src=rss


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2026-02-12 23:47:46| Engadget

Its been less than three months since we got our first look at Control Resonant, the sequel to Remedys mind-bending, third-person adventure that introduced us to Jesse Faden and the Federal Bureau of Control. At todays State of Play event, we got to see the first extended bit of gameplay from Control Resonant and the combat looks as inspired as ever, though the setting is completely new.As we learned in December, the next Control games doesnt focus on Jesse Faden; instead, youll primarily play as her brother Dylan who Jesse was trying to find for much of the first game. Dylans out in a warped version of New York City trying to track the games Resonant creatures that are responsible for whatever calamity has taken place. We knew this already, but the change of setting from the Bureau of Control building into the more open city setting should go a long way towards making this game feel fresh. Dylans capabilities are also completely different than what we saw from Jesse in the original. Theres a much bigger emphasis on melee combat, as Dylan has a shapeshifting weapon called the Aberrant. You can switch from hammer to blades to other various forms, much in the way that Jesses firearm in the first game could morph between different types of guns. But the thing that stood out the most to me in the brief preview was the way that NYC completely disobeyed the laws of physics. Buildings and streets would just head into the sky at 90-degree angles  and Dylans powers let him completely which surface is the ground for him. Theres still no firm release date for Control Resonant, but thats not unreasonable  the game was only announced a few months ago. Remedy says theyre still on target to launch in 2026. And, at the end of todays PlayStation blog post, they promise that things are going to get weirder. Just what I was hoping for!This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/the-first-control-resonant-gameplay-trailer-shows-dylan-defying-physics-in-a-sideways-nyc-224746545.html?src=rss


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