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Music hardware and software manufacturer Native Instruments has entered into preliminary insolvency proceedings, according to a report by Create Digital Music. This is the company behind iconic software like Massive, Traktor and Kontakt and hardware like Maschine+. Native Instruments also owns the brands iZotope, Brainworx and Plugin Alliance. We don't have many specifics as to what this entails and what the future of the company will look like. We do know that an administrator has been appointed to handle restructuring and, potentially, to sell off existing assets. Native Instruments employs hundreds of people and their fates also remain uncertain. A private equity firm called Francisco Partners owns a majority stake in the company. It also owns majority stakes in entities like GoodRX and Verifone, among others. This isn't the first time Native Instruments has been forced into major restructuring. The company experienced plenty of layoffs and uncertainty between 2019 and 2020 before being purchased by private equity. Again, we have no idea how this will shake out. It's possible that new investors will jump on board and it goes back to business as usual. It's also possible everything will be scrapped for parts and sold to the highest bidder. Plugin Alliance, with entities in the US and Germany, says there's no immediate impact of the NI insolvency on them. https://t.co/u6smg1X0t4 pic.twitter.com/ok7BRwo3BU cdmblogs (@cdmblogs) January 28, 2026 We do know that subsidiary Plugin Alliance seems to be unaffected. It issued a statement on Facebook saying that it isn't involved with the proceedings and that operations will continue as normal. This means new plugins will be released, along with updates for current software. Everything else is still up in the air. This is troubling for those who have heavily invested in the company's ecosystem of products. I'm one of them. Any hope I had for a hardware refresh of the Maschine+ just went out the window. If the company's robust line of software goes up for sale, Akai is likely the best bet. It has already begun incorporating Native Instruments software into MPC machines.This article originally appeared on Engadget at https://www.engadget.com/audio/native-instruments-enters-into-insolvency-proceedings-leaving-its-future-uncertain-183206826.html?src=rss
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Following its recent AI makeover of Gmail, Google is bringing more Gemini-powered tools to Chrome. Starting today, a host of new features are rolling out for the browser, with more to come over the next few months. The first of the new features is a sidebar. Available to all Gemini in Chrome users, the interface allows you to chat with Gemini and keep a conversation going across multiple tabs. Google suggests the sidebar is useful for multitaskers. "Our testers have been using it for all sorts of things: comparing options across too-many-tabs, summarizing product reviews across different sites, and helping find time for events in even the most chaotic of calendars," the company writes. Now you can access Nano Banana, Google's in-house image generator, directly from Chrome. No need to go to the Gemini app.GoogleThe sidebar is also where you access the second new feature Google is adding to Chrome. Following its successful rollout within the Gemini app, Nano Banana, Google's in-house image generator, is available directly inside of the browser. With the addition, you won't need to open a new tab when you want Gemini to make you an AI image. You also won't need to download and upload a file when you want Gemini to edit an existing image for you. Instead, you can complete both of those tasks from any of your open tabs, thanks to the new sidebar. Looking forward, Google plans to bring Personal Intelligence, which debuted inside of the Gemini app at the start of January, to Chrome in the coming months. Once the feature arrives, it will allow the browser to remember past conversations you've had with Gemini. In turn, Google says this will lead to a more personalized Chrome. "Personal Intelligence in Chrome transforms the browsing experience from a general purpose tool into a trusted partner that understands you and provides relevant, proactive, and context-aware assistance," the company said. In the meantime, Gemini in Chrome already supports Google's Connected Apps feature, which allows the assistant to pull information from the company's other services, including Gmail and Calendar. During a press briefing, a Google employee demoed this feature by asking Gemini to pull up the dates of when their children would be on March break. Without telling the assistant where to look, Gemini sourced the correct time frame from the employee's email inbox. A new sidebar interface allows Chrome users to access Gemini from any of their open tabs.GoogleLast but not least, Google is previewing a new auto browse feature inside of Chrome. In the demo the company showed, an employee asked Gemini to find and buy them the same winter jacket they bought a few seasons ago. The assistant first drafted a plan outlining how best to tackle the request. It reasoned the best place to start was with a search of the employee's email inbox to determine the correct model and size of jacket. It then went shopping. While Gemini was working on this task, the employee was free to continue browsing in Chrome. At several points in the process, the assistant would stop before continuing to obtain the employee's permission to move forward. For instance, it paused when it needed login credentials, and again when it needed a credit card number to complete the purchase. Judging from the demo, it will probably take you less time to do your online shopping and other browser tasks on your own. Google suggests the feature will appeal to those who are creatures of habit. Say you often order the same produce from a grocery delivery service every week, Gemini can automate the ordering. Plus, the feature is in preview, so early testers probably won't be too put off by Gemini's slow pace. In any case, Google AI Pro and Ultra subscribers in the US can try auto browse starting today. This article originally appeared on Engadget at https://www.engadget.com/ai/google-brings-its-nano-banana-image-generator-to-chrome-180000104.html?src=rss
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When deciding which video game to buy, "Is it fun?" is no longer the only consideration. Given the state of the industry, "Do I want to support this company?" is arguably more important. Take, for example, Ubisoft, where things seem to unravel more each day. After the floundering publisher floated even more layoffs this week, workers at its Paris headquarters said, "Enough is enough." They're now calling for a three-day strike.Unions representing Ubisoft employees plan to strike from February 10 to 12. "With management being stubbornly entrenched in its authoritarian ways, we are calling Ubisoft employees across France to join this strike, along with the five unions present within the company," The Syndicat des Travailleureuses du Jeu Vidéo (Video Game Worker's Union) wrote in a statement.The strike follows a series of heavy-handed cost-cutting moves at Ubisoft. It recently shut down its Halifax studio just 16 days after employees unionized. Last week, it closed its Stockholm studio and announced additional restructuring efforts worldwide. It also canceled six games and delayed seven others.Then, earlier this week, the Assassin's Creed publisher proposed cutting 200 jobs at its Paris headquarters. Under French labor law, the company would organize the cuts through the nation's Rupture Conventionnelle Collective (RCC) process. It would require a mutual agreement between the company and the labor union.Ubisoft CEO Yves GuillemotROBYN BECK via Getty ImagesAdding even more fuel to the fire, Ubisoft will now require workers to return to the office five days each week. (The company had previously agreed to two work-from-home days per week.) Although Ubisoft framed the mandate as being about efficiency and collaboration, it's easy to view this as a cudgel to further reduce its headcount. One Ubisoft developer, who hinted as much while voicing his opposition to the mandate on LinkedIn, said he was suspended without pay for three days as a punitive measure.The workers' union saw all of this and decided it was time to act. "We're calling for a HALT to management's obsession with penny-pinching and worsening our working conditions," the Syndicat des Travailleureuses du Jeu Vidéo wrote. "It's time for a real accountability from company executives, starting from the top! Without the workers, and generous public funding, Ubisoft would never have been able to grow this much. WE are Ubisoft, and WE are shutting it down February 10th to 12th!"This article originally appeared on Engadget at https://www.engadget.com/gaming/ubisoft-173241918.html?src=rss
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