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Juno, a widely praised (unofficial) YouTube app for Vision Pro, has been removed from Apples App Store after complaints from Google, according to an update from Junos developer Christian Selig. Google, Selig says, suggested that his app violates their trademark. Its the latest setback for Selig, who shut down his popular Reddit client Apollo last year after the company changed its developer policies to charge for use of its API. The shutdown of Apollo and other apps like it ignited a sitewide protest from Reddit users and moderators. This time, Selig says he doesnt want drama, noting the $5 app was a hobby project for him to tinker with developing for visionOS. I really enjoyed building Juno, but it was always something I saw as fundamentally a little app I built for fun, Selig wrote on his website. Because of that, I have zero desire to spin this into a massive fight akin to what happened with Reddit years ago. Its unclear what aspect of Juno may have been the issue. Selig says that Google referenced its trademarks and iconography in a message to Apple, stating that Juno does not adhere to YouTube guidelines and modifies the website in a way thats not permitted. I dont personally agree with this, as Juno is just a web view, and acts as little more than a browser extension that modifies CSS to make the website and video player look more visionOS like, Selig explains. No logos are placed other than those already on the website, and the for YouTube suffix is permitted in their branding guidelines. Google hasnt made its own YouTube app for Vision Pro, though the company said in February such an app was on our roadmap. The company didnt immediately respond to a request for comment. Selig says that people who have already paid for the app should be able to keep using it for the time being, though theres a chance a future YouTube update could end up bricking it.This article originally appeared on Engadget at https://www.engadget.com/ar-vr/google-allegedly-got-the-juno-youtube-app-removed-from-the-vision-pro-app-store-232155656.html?src=rss
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Meta has been steadily improving Threads compatibility with the fediverse over the last year. Now, the company is taking another significant step with an update that allows users to see more details about their followers and interactions with people from other servers across the fediverse. Up to now, Threads has surfaced replies from Mastodon and other servers, and has alerted users to likes on their posts from other fediverse apps. But there was no way for a Threads user to see details about their followers from those services. Thats now changing, Adam Mosseri explained in a post. With the update, anyone who has opted-in to fediverse sharing on Threads will be able to see a detailed list of their followers from other servers and view their profiles. This will give people on Threads a better sense of their reach and audience on Mastodon and other apps. Threads fediverse support is still somewhat limited overall. Users still cant reply to replies that originate on apps outside of Threads, and theres no way to search for people on other servers from Threads. Theres also still a delay in cross-posting; it will now take 15 minutes for a post from Threads to appear as Meta also expanded the edit window for posts. Elsewhere, third-party developers are also making it easier for users who want to post on multiple decentralized services. A new app called Croissant enables cross-posting to Threads, Mastodon and Bluesky all at once. The paid app, first spotted by TechCrunch, aims to replicate the functionality of enterprise social media management apps like Buffer.This article originally appeared on Engadget at https://www.engadget.com/social-media/threads-will-show-how-many-followers-you-have-in-the-fediverse-215441432.html?src=rss
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Nintendo has shuttered another emulator, this time putting an end to Ryujinx. The program was an open-source emulator for playing Nintendo Switch games on Windows, Linux and Mac operating systems. A message shared today with the emulator's Discord server stated that the developer was contacted by Nintendo with a deal to cease work on the project. No additional details were given about the conditions of that agreement. The same message was also posted on X: pic.twitter.com/2Ggt9SWoDI Ryujinx (@RyujinxEmu) October 1, 2024 The emulator will still function for anyone already running it, but the Github repository has been removed. Ryujinx also made some headlines last month for running the new Legend of Zelda: Echoes of Wisdom game at more than 120 frames per second, vastly outstripping the Switch's capabilities. Nintendo has taken an aggressive stance on emulators, even teaming up with a cybersecurity firm in 2023 to try and curb game piracy. Ryujinx is one of the more popular emulators it has taken on, but the game company also reached a $2.4 million settlement with the emulator Yuzu in March. It issued a whopping 8,535 DMCA takedowns in May to try and remove all the Yuzu code hosted across different Github repositories.This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/switch-emulator-ryujinx-is-kaput-after-nintendo-pressure-211524968.html?src=rss
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