Xorte logo

News Markets Groups

USA | Europe | Asia | World| Stocks | Commodities



Add a new RSS channel

 
 


Keywords

2024-09-13 16:00:28| Engadget

A European consumer watchdog has filed a complaint against Epic Games, Electronic Arts, Roblox and other game publishers over deceptive in-game currency practices, Reuters reported. The European Consumer Organization (BEUC) said it has "identified numerous cases where gamers are misled into spending money" and called on authorities "to provide consumers with safe gaming environments."  The BEUC pointed out that consumers are unable to see the real cost of digital items price using in-game currencies, saying that in-game purchases should always be displayed in real money. It added that companies' claims that gamers prefer in-game premium currencies are wrong; consumers are often denied their rights when using such currencies; and that children are particularly vulnerable to these "manipulative tactics." "Regulators must act, making it clear that even though the gaming world is virtual, it still needs to abide by real-world rules," said BEUC director general Augustin Reyna in a statement. "Premium in-game currencies are purposefully tricking consumers and take a big toll on children. Companies are well aware of children's vulnerability and use tricks to lure younger consumers into spending more." Also named in the complaint is Microsoft's Activision Blizzard, Mojang Studios, Tencent-owned Supercell and Ubisoft.  In a separate statement, Video Games Europe, which counts members including Epic Games, Roblox, Activision Blizzard, Electronic Arts, Supercell and and Ubisoft, said that consumers are already well-informed around in-game currencies. "The PEGI (Pan-European Game information) Code of Conduct requires developers to ensure that the real-world cost is clear and unambiguous at the point of purchase of the in-game currency," it told Reuters. "Our members always respect European consumer laws in how they offer these purchases." The use of premium currencies purchased with real money has been controversial, especially around young players. In 2022, Epic was hit by a record FTC fine, in part for making it possible for children to purchase Fortnite's V-Bucks in-game currency without parental consent until 2018. The regulator said that Epic ignored more than a million user complaints and employee concerns over wrongful charges. This article originally appeared on Engadget at https://www.engadget.com/gaming/eu-complaint-urges-action-on-confusing-in-game-currencies-140028212.html?src=rss


Category: Marketing and Advertising

 

Latest from this category

09.01Lumus brought a massively wider FOV to smartglasses at CES 2026
08.01Handwriting is my new favorite way to text with the Meta Ray-Ban Display glasses
08.01IXIs autofocusing lenses are almost ready to replace multifocal glasses
08.01Razer put a waifu in a bottle at CES 2026
08.01YouTube will let you exclude Shorts from search results
08.01Hands-on with Fender Audio's headphones and speakers at CES 2026
08.01Emerson Smart brings offline voice control to lamps and fans
08.01Engadget's best of CES 2026: All the new tech that caught our eye in Las Vegas
Marketing and Advertising »

All news

09.01Asian stocks edge up before US jobs data, tariff ruling
09.01CVC Capital Partners leads race to buy ValueLabs at $11.2 billion valuation
09.01Electronics stocks need a spark of profit for D-St vibe
09.01More businesses call to be included in pub rates backtrack
09.01Rupee gives up gains as tariff worries blunt RBI's moves
09.01Nifty 50 cos likely to see single-digit revenue and profit growth in December quarter
09.01Excel: The software that's hard to quit
09.01Exporters shares slump on US warning of higher tariffs
More »
Privacy policy . Copyright . Contact form .