Disney is giving Disney+ subscribers the ability to edit their "Continue Watching" lists, a quality-of-life feature that's been oddly missing from the streaming service up until now.
Continue Watching collects all of the TV shows, movies and live events you've started watching, saving your place so you can pick up right where you left off. If you dip in and out of watching things, it's very easy for the list to get unwieldy quickly, so being able to edit it is helpful.
You can remove something from Continue Watching in two different ways: directly from the list itself or the Details page of a given show or movie. If you're on your TV and want to edit your list, you just highlight a movie or show with your remote, press and hold the remote's button (on the Apple TV remote, for example, its the center button) and then select "Remove" when the menu slides over. From the Details page of the show or movie you want to remove, just highlight and select the "Remove" icon (it's a minus symbol) to get it out of your list.
The process is similar on the web or in Disney+ mobile app. If you're watching Disney+ on your phone, you can just tap on the three dots in the corner of a show or movie in Continue Watching and then tap on Remove. On the web, just hover your mouse over anything in Continue Watching and click on the Remove icon in the corner of the movie or show. The only thing you can't remove from Continue Watching are live events, which will stay until they officially end.
Disney says the ability to edit Continue Watching is available today on the web, iOS devices and Apple TV, and will be coming to the other platforms Disney+ is on in the coming weeks.This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/disney-adds-option-to-edit-continue-watching-list-182856588.html?src=rss
Theres now a native version of Google Drive for Arm-powered PCs, like those featuring last years Snapdragon X Elite and X Plus chips. The company announced this feature update in a blog post, saying that the Drive app for Windows is "generally available" for Snapdragon X chipsets. Todays release follows a beta test going back to last year.
This includes machines by several big brands, with the most notable being the newest Microsoft Surface laptops. The Drive port for Arm-based PCs also allows users to access their accounts through the Windows File Explorer app. This should make it easier to pull files from Drive accounts.
The native app only works on devices running Windows 11 and Microsoft WebView2. Existing beta users will automatically be updated to the full version. Its rolling out today but could take up to 15 days to hit everyones accounts. The new app is available for all Google Workspace customers, Workspace Individual Subscribers and users with personal Google accounts.This article originally appeared on Engadget at https://www.engadget.com/computing/google-drive-is-now-available-on-snapdragon-based-windows-pcs-173517153.html?src=rss
The most notable feature of Nothings latest phones may be its combo of distinct hardware design and Android software tweaks. However, after using the Nothing Phone 3a for a few weeks, the Essential Space app has kept me hooked on what is ostensibly a lower-mid-range smartphone.
Its also a hard app to explain in a single sentence. Its a little bit of a screenshot gallery, a little bit of a notes app, a little bit of a to-do list app, a little bit of country, a little bit of rock-and-roll. Its all sewn together with similar AI features to what we've seen on most new smartphones.
However, compared to the disjointed apps and features of Google AI, Galaxy AI, or Apple Intelligence, Essential Space keeps everything in one place. The utility is helped by having a dedicated launcher button (the Essential Key): A single press will screenshot your phone (and file it in Space), while a long press starts recording your voice and files it away in Space, too, initiating AI-powered transcription. A double press of the Essential Key launches the app, which seems odd. The screenshot should also be a double press, but maybe thats just me.
Its not an entirely new premise. We raved about Googles Pixel Screenshot app, which also does a good job of organizing your screenshots to make things easier to find. However, Googles Screenshots app is limited to only that screenshots. Nothing, on the other hand, already announced itll bring a similar-seeming Smart Collections feature to the Space app in the future.
Inside Nothings Space app, the phone extracts dates, attempts to create to-do lists, analyzes screenshots and associates them with time, date, and location data. In short, it makes it easier to remember why I took a screenshot when I did, and it even attempts to create actionable items and reminders. Ive started taking voice notes and mulling over everything I must do on a workday morning. It'll summarize it into a to-do list with goals I can check off when completed.
With Essential Space, Nothing doesnt seem to be meddling with AI for the sake of it. While image generation, rewriting emails, and writing guidance on my smartphone are occasionally fun, Essential Space removes many roadblocks to using these functions. I dont have to ask the Phone 3a to transcribe your voice recordings; it just gets to work. There are limitations, perhaps predictably, given the middleweight processor of a mid-range phone, and AI processing happens on the cloud. Nothing says it deletes processing requests from its servers after theyre completed. However, phones that cost over twice as much as the Phone 3a can handle AI processing on-device for most things that Essential Space can do.
There is also no way to share something with Space, whether a photo or a recording unless you initiate the recording through that pesky Essential Key. Of course, you can take screenshots of old screenshots, photos, and websites, but then youre back to the same disjointed process as other Android devices and iPhones.
Nothings Essential Space manages to streamline AI into many of the features I use most, like transcription and reminders. The company has teased further functionality, like a focused search for use inside the Space app, and cutesy gimmicks like flip-to-record for your voice notes, which should only bolster what I thought would be weird software curio. It isnt earth-shattering, but put all together, it's one of the best integrations of AI aimed at making your life easier.This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/nothing-phone-3a-essential-spaces-ai-powered-app-done-right-163042976.html?src=rss
The PlayStation 5 release date for Indiana Jones and the Great Circle has been revealed. MachineGames' latest Nazi-thwacking simulator will hit Sony's console on April 17, just four months after it debuted on Xbox and PC. If you pony up for the digital premium edition or physical collector's bundle, you'll get early access to the game on April 15 (plus some other goodies). Digital pre-orders are open now and physical pre-orders go live tomorrow, March 25.
Microsoft confirmed last August that it would bring a port of the tremendously enjoyable blockbuster to Sony's console this spring as part of its shift away from platform exclusivity. We've seen a number of notable former Xbox exclusives come to PS5 (and Switch in some cases) over the last year or so. Among them are Sea of Thieves, Hi-Fi Rush, Pentiment and Grounded. Forza Horizon 5 is also PS5-bound on April 29.
Meanwhile, Doom: The Dark Ages will hit PS5 on May 15, the same day it's set to land on PC and Xbox. Rumors suggest that a remastered collection of the first three Gears of War games is coming to Sony's system. The rebooted Fable and even Xbox's flagship Halo series could make the leap over to PlayStation as well, as the walls around Microsoft's gaming garden continue to crumble.This article originally appeared on Engadget at https://www.engadget.com/gaming/indiana-jones-and-the-great-circle-hits-ps5-on-april-17-150021622.html?src=rss
DNA testing company 23andMe has filed for Chapter 11 bankruptcy, following a tumultuous few years that included significant layoffs and a wide-ranging data breach. It plans to find a buyer and continue operations throughout the process, with the company's CEO, Anne Wojcicki, resigning to bid for the company independently. The Board of Directors' Special Committee previously rejected a proposal from Wojcicki.
"We expect the court-supervised process will advance our efforts to address the operational and financial challenges we face, including further cost reductions and the resolution of legal and leasehold liabilities. We believe in the value of our people and our assets and hope that this process allows our mission of helping people access, understand and benefit from the human genome to live on for the benefit of customers and patients," said Mark Jensen, chair and member of the Special Committee, in a release.
Jensen added that the company is committed to safeguarding customer data and that "being transparent about the management of user data going forward, and data privacy will be an important consideration in any potential transaction."
There was a time when 23andMe was all the rage, with everyone you knew sending samples of their saliva. However, things have declined since the company went public. It was once valued at $6 billion, but this month that number was less than $50 million. The company also laid off over 200 employees late last year.
But, the largest hurdle came in 2023 when hackers accessed the information of 6.9 million customers the breach started in April of that year, but 23andM3 noticed it five months later, in September. The company announced the leak that October. One year later, 23andMe settled a class action lawsuit for $30 million, following claims such as that the company failed to tell plaintiffs that they were specifically targeted for being of Chinese or Ashkenazi Jewish heritage.This article originally appeared on Engadget at https://www.engadget.com/big-tech/23andme-has-filed-for-bankruptcy-and-ceo-anne-wojcicki-has-stepped-down-144629683.html?src=rss
No, pigs arent flying, hell hasnt frozen over and you (probably) havent won the Powerball jackpot, but something else nearly as unexpected is happening. Over four years after it debuted AirPods Max, Apple is set to update them with long-overdue features. The company is bringing lossless audio and ultra-low latency audio to the overear headphones when it rolls out iOS 18.4, iPadOS 18.4 and macOS Sequoia 15.4 in April.
It's the first (and only major) update Apple has given the AirPods Max outside of starting to offer a model with a USB-C charging port back in September. And that's the kicker: based on the wording in Apple's press release, it seems the update will only be for the USB-C version of the AirPods Max, not the original version with the Lightning port. What's more, it appears that lossless audio and ultra-low latency audio may only be available when you connect the headphones to an audio source via a USB-C cable. Engadget has asked Apple for confirmation.
As luck would have it, Apple is starting to sell a USB-C to 3.5mm cable today. It'll run you $39. There will also be the option to connect your iOS or iPadOS device to speakers or car stereos that have 3.5mm audio ports with the cable.
Still, you'll at last be able to listen to 24-bit, 48 kHz lossless audio with AirPods Max. Lossless audio will also be compatible with Personalized Spatial Audio, Apple says. Apple Music subscribers can listen to more than 100 million songs in lossless audio.
The company notes that, following the firmware update, "AirPods Max will become the only headphones that enable musicians to both create and mix in Personalized Spatial Audio with head tracking." It adds that the ultra-low latency audio feature will allow for no response delay on par with the speakers built into Mac, iPad and iPhone devices. It suggests this feature could be a boon for gamers and livestreamers.
This article originally appeared on Engadget at https://www.engadget.com/audio/headphones/apple-is-finally-updating-airpods-max-with-lossless-and-ultra-low-latency-audio-140142271.html?src=rss
As someone who paid full price for Sony's WH-1000XM5 headphones, I am incredibly jealous to report that they are down to a new all-time low price for Amazon's Spring Sale. Yes, our choice for 2025's best wireless headphones have dropped to $250 from $400 a 38 percent discount. The sale is available on the Black, Silver and Smoky Pink models, while the Midnight Blue option is going for $328.
There are few tech products I would recommend to anyone, but Sony's M5 headphones are one of them. I've raved so much about them that my parents and brother all bought a pair (while my partner uses mine about as often as I do). One of the biggest things for me, as someone who gets headaches easily, is that they're so comfortable. I've worn them on quite a few overnight flights now and can easily keep them on the whole time.
Speaking of flights, the active noise cancellation is another reason they're a treat for those overnight hauls. The M5s have double the processors and and microphones for ANC as their predecessor. I once slept two rows away from a crying baby and, with music on, I couldn't hear a thing. Plus, the 30 hours of battery life means I don't have to worry about them dying half way through my travels (my AirPods always need to recharge in their case before I arrive).
Their excellence on flights isn't the only reason we gave Sony's M5 headphones a 95 in our review. They're also great for listening to music while working or out for a walk. The M5s have 30mm carbon fiber drivers and DSEE Extreme, together boosting the sound's quality and depth. My only complaint is that the M5s don't fold up, but especially at this price, they're still such a great buy. This article originally appeared on Engadget at https://www.engadget.com/deals/the-sony-wh-1000xm5-headphones-drop-to-a-record-low-price-for-the-amazon-spring-sale-123340453.html?src=rss
The Nothing Phone 2a was one of the most memorable smartphones of 2024. It offered a fast display, big battery and personality, all for just $349. For a follow-up, Nothing could have simply refreshed the 2a and the result would have probably been worth recommending. But the company didn't do that. Instead, it decided to update the 2a and release an entirely new handset alongside it.
That new device, the Phone 3a Pro, has something you don't find on many midrange smartphones: a periscope telephoto camera. If you can live with some added weight and a slightly silly design, the 3a Pro offers a nearly flagship camera experience for $459. As for the 3a, its a great device on its own, and a smart alternative if you have even less to spend on a new phone.
Carrier compatibility
Igor Bonifacic for Engadget
There are a couple of important details I need to mention before I get too far into this review. In the US, Nothing is selling the 3a and 3a Pro through a "beta" program where the company only offers 14 days of after-sale support. If there's something wrong with your new phone and it's outside the extremely short return period, you could easily be out of luck. This is separate from Nothing's software support policy, which promises three years of Android upgrades and six years of security patches for the 3a and 3a Pro, in addition to "corrective and functionality updates."
Additionally, the phones don't support all of AT&T, T-Mobile and Verizon's 5G bands. Youll get basic connectivity, but mmWave speeds are off the table. Lastly, Nothing notes AT&T and Verizon customers will need to contact their carrier to enroll their new phones IMEI for 5G access. I mention these things upfront because I think the 3a and 3a Pro are great phones worthy of your consideration, but its also understandable if Nothing's limited customer and carrier support put you off.
Design
Igor Bonifacic for Engadget
The 3a and 3a Pro don't feel like two sub-$500 handsets, and a big part of that is a new glass backing. Compared to my iPhone 12, the 3a and 3a Pro feel very Apple-like in their construction. I especially like the coating Nothing used for the outer casing of the two phones, which makes the frame feel like it's made from ceramic. Both are big handsets, and the texture made for a secure grip anytime I took one of them out of my pocket. Nothing has also added better waterproofing, with both the 3a and 3a Pro offering IP64-certified protection against moisture and dust. That's up from the IP54 rating on the 2a. If you spend a lot of time around water, plenty of other midrange phones come with better protection, including the new $499 Pixel 9a.
Another new feature is a button called the Essential Key. On both phones, it's located on the right side, right below the power button. I'll have more to say on what it does later, but for now I'll mention it feels less solid than all the other buttons on the two phones. It's a shame because everything else is so well-made.
The Phone 3a is available in three colors (black, white and blue) and the 3a Pro in two (gray and black). Unfortunately, you can't buy the blue 3a in North America, otherwise I would get one for myself. Nearly three years after the release of the Phone 1, Nothing's devices continue to have unique designs, though I imagine some people might not be thrilled about the look of the 3a Pro.
Igor Bonifacic for Engadget
I mean, look at it. The 3a Pro is a modern-day Lumia 1020, and is sure to attract confused looks. Not only does the camera housing make an already thick phone thicker, but the extra hardware makes the 3a Pro a whole 10 grams heavier than the 3a. And at 201 grams, the 3a already feels substantial.
It's hard to see in photos but there's a gap between bottom of the 3a Pro's camera module and the top of the back casing. In the short time I've had the phone, it has already started collecting dust and debris there. The outer ring of the module also has a finish that doesn't match with any of the other materials used on the phone. Ultimately, it feels like the 3a Pro sacrifices some of the 3a's cool factor for camera performance. That tradeoff is ultimately worth it and its design grew on me, but I wouldn't judge you if you found the 3a Pro too much.
Display
Igor Bonifacic for Engadget
The 3a and 3a Pro have the same display. At 6.77 inches, it offers slightly more real estate than the 2a's 6.7-inch screen. This time around, Nothing has also gone with Panda Glass to protect the AMOLED panel from scratches. On paper, that's a downgrade from the Gorilla Glass Nothing used for the 2a and what you'll find on the Pixel 9a and Galaxy S24 FE, but short of conducting a drop test, its hard for me to say if tere's any difference in durability.
What I can say is the display looks great. It's still an FHD panel with a variable refresh rate that goes up to 120Hz. However, it offers improved visibility in direct sunlight with the ability to hit a peak brightness of 1,300 nits automatically. I never struggled to see the screen, even on a sunny day when I wore polarized glasses.
For the price, Nothing picked the perfect screen. It's fast, vibrant and, thanks to a new 480Hz sampling rate, highly responsive. One aspect of the display that may annoy some is that Nothing went with an optical in-display fingerprint sensor instead of ultrasonic. Ultrasonic sensors tend to be faster and more accurate, but they also cost more to make, so they're typically only found on flagship devices like the Galaxy S25. Don't let that scare you away from the 3a and 3a Pro though. Outside of a bit of pokiness during setup, I haven't had any issues with the fingerprint sensor.
Cameras
Igor Bonifacic for Engadget
The cameras on the 3a and 3a Pro are the complete package. Starting with the 3a, Nothing has made a few tweaks. For a main camera, you still get a 50-megapixel Samsung GN9 sensor paired with an f/1.88 lens and optical image stabilization (OIS). Instead of the 50MP ultrawide camera on the 2a, the 3a has an 8MP sensor from Sony and a slightly wider 120-degree field of view. Most notably, the phone now comes with a 50-megapixel telephoto camera with 2x optical zoom.
While more manufacturers are beginning to include telephoto cameras with their midrange phones, it's still not a feature you find on every device. For $379, the 3a's telephoto has no right being as good as it is, and I was constantly surprised by the detail in the shots I took. Across the entire package, Nothing has really pleasing image processing. The contrast that the software adds to photos might be too much for some, but it otherwise does a great job of producing warm and inviting natural colors. Like a lot of phones in its price range, the 3a's cameras can struggle in low light or when it has to contend with harsh sunlight.
One idiosyncrasy of Nothing's image processing is that photos will often look unusable before you press the shutter. For example, bright scenes will frequently have blown out highlights. However, once the phone has had a second to apply HDR, those same images will often turn out great. I didnt know this when I first started using the phone, so sometimes I gave up on a shot before taking it. This is true of the 3a Pro too, so keep that in mind if you decide to buy one of them.
As for the 3a Pro, it offers a near flagship experience and the highlight is the phone's periscope camera. It has a 50MP Sony sensor with an f/2.55 lens and built-in OIS. The telephoto gives a 3x optical zoom, but you can also push it to 6x with a lossless crop. Either way, the images produced by this lens can look sharp and detailed, as long as the subject you're trying to shoot is relatively still.
As you can see from the sample gallery, some of the cats I tried to photograph around my neighborhood came out a bit blurry. That's because the 3a Pro attempted to get away with using a relatively slow shutter speed. However, for less challenging scenes, the periscope camera consistently felt like cheating, and I had to keep reminding myself this is a phone that costs less than $500.
The telephoto also has a macro mode, allowing it to focus on subjects as close as 5.9 inches away. It can be tricky to judge how close you need to be to the subject, but when I was able to nail focus, the 3a Pro produced detailed shots.
Igor Bonifacic for Engadget
The main camera on the 3a Pro is similarly great. Like on the 3a, you get a 50MP sensor with an f/1.88 lens. However, it comes with a different Samsung sensor that has dual-pixel autofocus, which helps the 3a Pro lock in faster and more accurately. Here, Nothings image processing goes a long way to deliver photos that look pleasant. Colors are vibrant without being overbaked and there's just enough detail to satisfy anyone who's looking for it.
I didn't take too many selfies. The 3a Pro has a slight edge in that department thanks to a higher resolution 50MP sensor, but the 3a is no slouch either with its 32MP sensor. Neither phone has a front-facing camera with autofocus, but thats often the first feature manufacturers cut to make a more affordable device.
In the US, the 3a Pro has no counterpart. There are phones like the Motorola Edge 50 Pro that offer a great telephoto at a comparable price, but it's not sold in North America. If a camera with reach is important to you, the 3a Pro's closest stateside competitor is the Galaxy S24 FE, but it normally costs $650. And for that reason, I think it's well-worth considering over dual rear camera phones like the Pixel 9a.
Performance
Igor Bonifacic for Engadget
On top of updated camera hardware, the 3a and 3a Pro feature a new Qualcomm Snapdragon 7s Gen 3 chipset. Relative to the 2a's MediaTek Dimensity 7200 Pro, Nothing says the new Snapdragon SoC has a 33 percent faster CPU and 11 percent faster GPU. When I ran the 3a Pro through Geekbench 6, the Snapdragon 7s Gen 3 earned a single-core score of 1,115 and a multicore score of 3,082. For context, the Dimensity processor scored 1,123 and 2,603 when my colleague Sam Rutherford reviewed the 2a last year. For another point of comparison, the Exynos 2400e in the Galaxy S24 FE easily beats both the Qualcomm and MediaTek chips with scores of 2,140 and 6,690, respectively.
I know thats a lot of numbers all at once, but I put them upfront to set expectations: think of the Snapdragon 7s Gen 3 more as a budget chip than a flagship one. For everyday use, I found it was more than enough for my needs. With 12GB of RAM, the 3a and 3a Pro offer plenty of headroom for scrolling through social media, multi-tasking and AI applications like Gemini.
However, the phones are less ideal for gaming. When I tried to play games like Diablo Immortal and League of Legends: Wild Rift, I found it was possible to run them at 60 frames per second, but the 3a and 3a Prowould occasionally drop frames and I couldn't play either game with all their graphics settings maxed out.
Battery
Igor Bonifacic for Engadget
Like the 2a, the 3a and 3a Pro feature a 5,000mAh battery. Looping a YouTube video until the battery died, the 3a went 19 and a half hours on a single charge. If you want to spend a day gaming, the 3a Pro is good for about eight hours before it needs charging. For more average use involving a mix of social media use and web browsing, I was able to get close to 14 hours of screen time.
Once the battery is empty, the 3a and 3a Pro support 50W fast charging, up from 45W on the 2a. Neither phone comes with a power adapter inside the box, and Nothing didn't provide me with one for testing, but the company claims the 3a and 3a Pro can go from zero to 100 percent battery in less than an hour using its new charger. Most people probably have a 20W power adapter lying around, and based on my observations, you can expect to charge the phones from 10 percent to full in about an hour and a half.
If your budget allows for it, it's definitely worth spending extra to buy Nothing's new charger since few phones in this price range offer charging as fast as the 3a and 3a Pro. The tradeoff is neither the 3a or 3a Pro support wireless charging, but if you ask me, I would take faster wired charging over Qi compatibility every time.
Software
Igor Bonifacic for Engadget
The 3a and 3a Pro arrive with Android 15 and the latest version of Nothing OS out of the box. As I mentioned at the start, Nothing has promised to support these phones with three years of Android updates, so if you buy one now, you can expect to get at least Android 18 before you might need to consider upgrading phones. Google and Samsung offer longer support, but relative to the rest of the Android ecosystem, Nothings policy is pretty good.
This was my first time using Nothing OS and I have to say I'm a big fan. Nothing hasn't gone overboard customizing stock Android, and there's really no bloatware to speak of. Both the system and quick settings menus mostly follow the format established by Google, so navigating the interface is easy. One nice touch is that Nothing includes its own monochromatic icon pack, with many popular third-party apps covered. There are 18 custom widgets that come standard with Nothing OS and they all look great.
The one major new software feature included with the 3a and 3a Pro is tied to the Essential Key I mentioned. A single tap of the button allows you to take a screenshot, which you can immediately annotate. If you long press instead, the 3a and 3a Pro will start recording a voice memo. Finally, a double tap opens the Essential Space, the new app where all of those screenshots and notes are stored. An algorithm will automatically transcribe any voice memos and do its best to categorize all your clippings into categories, though you can also create your own. Nothing plans to do more with Essential Space in the future, but for now it's limited in its functionality, and you can't rebind the Essential Key to do something else if you don't find the app helpful.
If you're the type of person who uses Apple Notes religiously, I can see the Essential Key and Essential Space being a great way to keep your digital life tidy. I found it less useful, mostly because I've never been much of a notetaker. I will say I do think it's a good idea, and, with a bit more iteration, Nothing could create something that feels, well, more essential.
Wrap-up
Igor Bonifacic for Engadget
The Nothing Phone 3a and 3a Pro offer tremendous value for $379 and $459. It's really hard to criticize Nothing for any of the component choices, and if you're willing to take a risk on the company's limited US warranty and want something unique, these are the phones to buy.
For everyone else, it's safer to buy something like the Pixel 9a or Galaxy S24 FE directly from your carrier. You won't have to worry about calling your carrier about your phone, and you'll get a longer one-year warranty. Additionally, both Google and Samsung offer up to seven years of software support with their latest devices.This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/nothing-phone-3a-and-3a-pro-review-rising-above-the-boring-competition-120014496.html?src=rss
Sleep is no longer just a fundamental human need anymore its the path to peak self-actualization, with REM cycles the new wellness frontier. IKEAs extensive global sleep study, IKEA Sleep uncovered, surveyed over 55,000 people across 57 markets, exposing how sleep deprivation, inequality and tech habits are fueling the sleep economy:
After weeks of some Google Maps users reporting that their Timelines had been wiped of all the places theyve visited, as spotted by 9to5Google earlier this month, Google has confirmed that some users data was deleted and is, in some cases, unrecoverable. In a statement to The Verge, Google spokesperson Genevieve Park said, We briefly experienced a technical issue that caused the deletion of Timeline data for some people. Only users who had backups turned on will be able to restore their Timelines, according to the statement.
Google recently switched to on-device storage for Timeline data, and backups dont appear to be on by default. To enable them, you have to go into Your Timeline in the Maps app and update the settings from the cloud icon there. The incident caused some users to lose years worth of location history. And while some who had backups enabled prior to the issue have said they were able to restore their Timeline data, others on Reddit said they werent able to get it all back even after importing their backups.
This article originally appeared on Engadget at https://www.engadget.com/apps/google-says-a-technical-issue-caused-some-users-maps-timeline-data-to-be-deleted-214358403.html?src=rss